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How much can you melt with fireball
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<blockquote data-quote="Celebrim" data-source="post: 6645005" data-attributes="member: 4937"><p>This is the stat block for the ship the PC's have been on for the past 35 game days, while journeying to the Isle of Dread.</p><p></p><p>“Valiant” - 20 Engine Corvette</p><p>Colossal Object</p><p>Hull: AC: 8, Hardness: 10; Masts: AC 14, Hardness: 14; Rigging; AC 2, Hardness 0 (Energy Resistance (Fire) 2, non-magical flames do not spread)</p><p>Hit Points: 800 hull, 150 masts, 210 rigging</p><p>Move: Sail - 15 (normal wind)</p><p></p><p>Length: 110 feet </p><p>Beam: 27 feet </p><p>Draught: 15 feet</p><p>Weight: 400 tons</p><p>Crew: 105 (20 sailors, 5 officers, 60 gunners, 20 marines)</p><p></p><p>Engines</p><p>2 Ballista (Aft)</p><p>2 Ballista (Fore)</p><p>2 Light Mangonnel, 6 Ballista (Broadside)</p><p>4 Maulers on pivot mounts</p><p></p><p>Stats For Ballista</p><p>Maulers: Crew 2, Accuracy -1; Penetration +2; Rate of Fire ½; Damage 2d6+3; Range Increment: 80</p><p>Ballista: Crew 3; Accuracy -2; Penetration +4; Rate of Fire 1/3; Damage 2d6+6; Range Increment: 120</p><p>Light Mangonnel: Crew 4: Accuracy -3; Penetration +6; Rate of Fire 1/3; Damage 4d4+6; Range Increment: 140</p><p></p><p>It's currently beat to heck, leaking, patched up, with a dismounted ballista, missing one mast and half of the other two, and pretty much out of spare sail cloth, but it's a pretty formidable boat when undamaged. In game, it's a medium warship. A few nations are currently fielding flagships equivalent to roughly 18th century 4th rate SOL's, with a 22 engine broadside that is murderous to anything approaching the ship from the side. Most warships have a complement of mounted riders that serve as scouts or screens against aerial attack, in addition to a considerable number of archers. Such warships don't look much anything like 12th century cogs or galleys, but why would fantasy worlds with dragons and magic exactly emulate all the features of the 12th century? Nonetheless, because a 12th century Edwardian castle ruin doesn't look like it would be of much defense against an aerial attack or an invisible intruder (why would it?), doesn't mean that castles are ships of the setting are obsolete.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6645005, member: 4937"] This is the stat block for the ship the PC's have been on for the past 35 game days, while journeying to the Isle of Dread. “Valiant” - 20 Engine Corvette Colossal Object Hull: AC: 8, Hardness: 10; Masts: AC 14, Hardness: 14; Rigging; AC 2, Hardness 0 (Energy Resistance (Fire) 2, non-magical flames do not spread) Hit Points: 800 hull, 150 masts, 210 rigging Move: Sail - 15 (normal wind) Length: 110 feet Beam: 27 feet Draught: 15 feet Weight: 400 tons Crew: 105 (20 sailors, 5 officers, 60 gunners, 20 marines) Engines 2 Ballista (Aft) 2 Ballista (Fore) 2 Light Mangonnel, 6 Ballista (Broadside) 4 Maulers on pivot mounts Stats For Ballista Maulers: Crew 2, Accuracy -1; Penetration +2; Rate of Fire ½; Damage 2d6+3; Range Increment: 80 Ballista: Crew 3; Accuracy -2; Penetration +4; Rate of Fire 1/3; Damage 2d6+6; Range Increment: 120 Light Mangonnel: Crew 4: Accuracy -3; Penetration +6; Rate of Fire 1/3; Damage 4d4+6; Range Increment: 140 It's currently beat to heck, leaking, patched up, with a dismounted ballista, missing one mast and half of the other two, and pretty much out of spare sail cloth, but it's a pretty formidable boat when undamaged. In game, it's a medium warship. A few nations are currently fielding flagships equivalent to roughly 18th century 4th rate SOL's, with a 22 engine broadside that is murderous to anything approaching the ship from the side. Most warships have a complement of mounted riders that serve as scouts or screens against aerial attack, in addition to a considerable number of archers. Such warships don't look much anything like 12th century cogs or galleys, but why would fantasy worlds with dragons and magic exactly emulate all the features of the 12th century? Nonetheless, because a 12th century Edwardian castle ruin doesn't look like it would be of much defense against an aerial attack or an invisible intruder (why would it?), doesn't mean that castles are ships of the setting are obsolete. [/QUOTE]
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