Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How much can you play without metagaming?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Centaur" data-source="post: 1089882" data-attributes="member: 11822"><p>I agree with Rackhirm, adventureers are larger than life heroes who are expected to rise above the commone man and be able to deal with the horrors of the wilderness.</p><p></p><p>Such common things as knowing to use fire or acid on a troll would quite likey be known by the local farmers, so it would definetly be known by a wizard who has actualy learned burning hands.</p><p></p><p>Likewise, even if you assume that the fighter has never aquired the knowledge that Skeletons are vulnerable to blunt and resistant to slashing and peircing weapons, a little common sense just looking at the thing a two year old would know that smashing it would work better.</p><p></p><p>On the otherhand, if you are running a lowmagic campaign were most monsters are things of legend and are just comming back into the world (like a game I am involved in now) then it is entirely possible that certain pieces of knowlege would be unknown to the general populace and maybe even the PC's. But once the Trolls get back up for the second time, or when the arrows keep flying straight through the skeletons, they are bound to try something different!</p><p></p><p>IMC, I try to mix a little description in here and there when it is waranted, but large combats call for a short description at the begginging and then a lot of game speak once the fight is underway as they can take between 1 to 3 hours and there is no sense in making take longer, just to describe how artfully things are done... But I try to inject a few descriptions here and there were appropriate.</p></blockquote><p></p>
[QUOTE="Centaur, post: 1089882, member: 11822"] I agree with Rackhirm, adventureers are larger than life heroes who are expected to rise above the commone man and be able to deal with the horrors of the wilderness. Such common things as knowing to use fire or acid on a troll would quite likey be known by the local farmers, so it would definetly be known by a wizard who has actualy learned burning hands. Likewise, even if you assume that the fighter has never aquired the knowledge that Skeletons are vulnerable to blunt and resistant to slashing and peircing weapons, a little common sense just looking at the thing a two year old would know that smashing it would work better. On the otherhand, if you are running a lowmagic campaign were most monsters are things of legend and are just comming back into the world (like a game I am involved in now) then it is entirely possible that certain pieces of knowlege would be unknown to the general populace and maybe even the PC's. But once the Trolls get back up for the second time, or when the arrows keep flying straight through the skeletons, they are bound to try something different! IMC, I try to mix a little description in here and there when it is waranted, but large combats call for a short description at the begginging and then a lot of game speak once the fight is underway as they can take between 1 to 3 hours and there is no sense in making take longer, just to describe how artfully things are done... But I try to inject a few descriptions here and there were appropriate. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How much can you play without metagaming?
Top