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How much can you play without metagaming?
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<blockquote data-quote="clark411" data-source="post: 1090113" data-attributes="member: 4768"><p>It's been mentioned above is worth repeating: If I see my character sheet, I'm probably metagaming.</p><p></p><p>Metathought is simply a part of the game- because games that are completely devoid of it either fail in the mechanics (as the DM fudges non stop to keep people going without their awareness of their HP, AC, attack capabilities etc) or they are very brief (I charge the foe, unaware that I've got 4 HP left). Even with descriptions, it's really hard to consistantly put into words things like this.. "You feel, with all the battles you have won, that you're running out of luck?" "You believe yourself capable of taking one more solid hit from an opponent of average strength with a nonmagical longsword?" =) /humor off</p><p></p><p>In terms of knowing what trolls are vulnerable to etc, I figure- if I know what these mythological beasts are harmed by, there's little doubt an adventurer dealing with them would know what hurt them. Them knowing Trolls hate Fire is simple... however the moment they start talking about how Green Slaad are immune to sonic attacks, we know we're pushing the boundries of the "Hey Buddy, make a Knowledge [The Planes] roll" area.</p></blockquote><p></p>
[QUOTE="clark411, post: 1090113, member: 4768"] It's been mentioned above is worth repeating: If I see my character sheet, I'm probably metagaming. Metathought is simply a part of the game- because games that are completely devoid of it either fail in the mechanics (as the DM fudges non stop to keep people going without their awareness of their HP, AC, attack capabilities etc) or they are very brief (I charge the foe, unaware that I've got 4 HP left). Even with descriptions, it's really hard to consistantly put into words things like this.. "You feel, with all the battles you have won, that you're running out of luck?" "You believe yourself capable of taking one more solid hit from an opponent of average strength with a nonmagical longsword?" =) /humor off In terms of knowing what trolls are vulnerable to etc, I figure- if I know what these mythological beasts are harmed by, there's little doubt an adventurer dealing with them would know what hurt them. Them knowing Trolls hate Fire is simple... however the moment they start talking about how Green Slaad are immune to sonic attacks, we know we're pushing the boundries of the "Hey Buddy, make a Knowledge [The Planes] roll" area. [/QUOTE]
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