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How much can you play without metagaming?
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<blockquote data-quote="just__al" data-source="post: 1091131" data-attributes="member: 11068"><p>We actually played a game like this once. I never figured out what the game system was (though I suspect it might have been gurps). The DM gave us a list of abilities and we ranked them in the order that we wanted them from best to worst. He then randomly determined our scores (and didn't tell us) and then we were given 1 to 3 levels to start. The classes were just "Divine" "Magical" and "warrior" I only took 2 levels of warrior (giving up a level for the extra skill points) and took all rogue-like skills a couple of "ads" and a couple of "disads" and we were ready to go.</p><p></p><p>We didn't roll dice for combat (the DM did that) and we had no idea how bad off we were in combat except that we had "minor wounds" "major wounds" "critical wounds" and "mortal wounds"</p><p></p><p>I think beyond the shadow of a doubt it was the MOST fun I've ever had playing a game. Why? I could totally focus on the story and RP and not worry about the mechanics of the game.</p></blockquote><p></p>
[QUOTE="just__al, post: 1091131, member: 11068"] We actually played a game like this once. I never figured out what the game system was (though I suspect it might have been gurps). The DM gave us a list of abilities and we ranked them in the order that we wanted them from best to worst. He then randomly determined our scores (and didn't tell us) and then we were given 1 to 3 levels to start. The classes were just "Divine" "Magical" and "warrior" I only took 2 levels of warrior (giving up a level for the extra skill points) and took all rogue-like skills a couple of "ads" and a couple of "disads" and we were ready to go. We didn't roll dice for combat (the DM did that) and we had no idea how bad off we were in combat except that we had "minor wounds" "major wounds" "critical wounds" and "mortal wounds" I think beyond the shadow of a doubt it was the MOST fun I've ever had playing a game. Why? I could totally focus on the story and RP and not worry about the mechanics of the game. [/QUOTE]
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