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How much control do DMs need?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8994041" data-attributes="member: 82106"><p>As I commented to [USER=42582]@pemerton[/USER] an minute ago, I can go into whatever detail I wish on the DW side and break down a situation into a whole set of actions and threats. I agree that DW doesn't have a formula for the distance you can jump, but it has STR and some special athletics moves for certain playbooks. So its quite possible the Barbarian can just leap across like a cat, and that the wizard will fall to his death on a 9 or less on 2d6! And the GM is perfectly free to frame it that way as "hey, STR 8 Wizard, you suck at jumping things, are you SURE you want to try to leap a wide and bottomless looking chasm?" My guess is the player will think twice! </p><p></p><p>And I can deploy the 'FKR defense' here too, which says its BETTER not to have such a rule! I'm not saying DW is built with that mindset, but if you like the idea of FKR, you should like DW! lol.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8994041, member: 82106"] As I commented to [USER=42582]@pemerton[/USER] an minute ago, I can go into whatever detail I wish on the DW side and break down a situation into a whole set of actions and threats. I agree that DW doesn't have a formula for the distance you can jump, but it has STR and some special athletics moves for certain playbooks. So its quite possible the Barbarian can just leap across like a cat, and that the wizard will fall to his death on a 9 or less on 2d6! And the GM is perfectly free to frame it that way as "hey, STR 8 Wizard, you suck at jumping things, are you SURE you want to try to leap a wide and bottomless looking chasm?" My guess is the player will think twice! And I can deploy the 'FKR defense' here too, which says its BETTER not to have such a rule! I'm not saying DW is built with that mindset, but if you like the idea of FKR, you should like DW! lol. [/QUOTE]
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How much control do DMs need?
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