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How much control do DMs need?
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<blockquote data-quote="Oofta" data-source="post: 8996537" data-attributes="member: 6801845"><p>Decided by the PCs during session 0, although it's never off the table. Generally fairly low.</p><p></p><p>I'll try to throw things in for character goals, but it's up to the player to convince other to go along with them.</p><p></p><p></p><p>Sure. I don't have a campaign plan, I have events and actors. Decide to ignore the lich that is trying to take the crown from the rightful leader? Hope you don't mind an undead king. Goes the other way as well. Campaigns veer off into directions I never expected with the PCs coming up with options to defeat the BBEG or succeed far exceeding my expectations.</p><p></p><p></p><p></p><p>What the PCs do is up to the player. Something I make clear in my session 0 is that I don't want to run a game for evil PCs so in a worst case scenario (which has happened) the PC becomes an NPC. But other than that? Up to them what they do.</p><p></p><p>What doesn't happen is that they don't create major chunks of lore without my input and editorial control.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8996537, member: 6801845"] Decided by the PCs during session 0, although it's never off the table. Generally fairly low. I'll try to throw things in for character goals, but it's up to the player to convince other to go along with them. Sure. I don't have a campaign plan, I have events and actors. Decide to ignore the lich that is trying to take the crown from the rightful leader? Hope you don't mind an undead king. Goes the other way as well. Campaigns veer off into directions I never expected with the PCs coming up with options to defeat the BBEG or succeed far exceeding my expectations. What the PCs do is up to the player. Something I make clear in my session 0 is that I don't want to run a game for evil PCs so in a worst case scenario (which has happened) the PC becomes an NPC. But other than that? Up to them what they do. What doesn't happen is that they don't create major chunks of lore without my input and editorial control. [/QUOTE]
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