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How much control do DMs need?
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<blockquote data-quote="Enrahim2" data-source="post: 8996722" data-attributes="member: 7039850"><p>Exactly, as combat mode is one of the key situation the rules of D&D 5ed is not really delegating rule making power to the DM. Rule 0 is technically still in play, but the procedures at work in this mode is so tightly defined by the book that the DM cannot really say anything without coming in direct conflict with explicitely written word. This as opposed to the out of combat mode where the words mostly step out of the rules making, and rather uses suggestive language.</p><p></p><p>The other key situation i see where the written text actually is opiniated to a point where it is hard for a DM to come with rules assertions for similar reasons is character creation and advancement.</p><p></p><p>I think the above serves as a rough answer to your question. If you allow players to create a character according to the character creation and advancement rules of a D&D edition, and accept to follow the rules it lay out for combat - I would say you are recognizably playing D&D. If you make any modifications to the <em>procedures</em> gouverning any of those two aspects of play, I would say we are looking at a somewhat different game.</p></blockquote><p></p>
[QUOTE="Enrahim2, post: 8996722, member: 7039850"] Exactly, as combat mode is one of the key situation the rules of D&D 5ed is not really delegating rule making power to the DM. Rule 0 is technically still in play, but the procedures at work in this mode is so tightly defined by the book that the DM cannot really say anything without coming in direct conflict with explicitely written word. This as opposed to the out of combat mode where the words mostly step out of the rules making, and rather uses suggestive language. The other key situation i see where the written text actually is opiniated to a point where it is hard for a DM to come with rules assertions for similar reasons is character creation and advancement. I think the above serves as a rough answer to your question. If you allow players to create a character according to the character creation and advancement rules of a D&D edition, and accept to follow the rules it lay out for combat - I would say you are recognizably playing D&D. If you make any modifications to the [I]procedures[/I] gouverning any of those two aspects of play, I would say we are looking at a somewhat different game. [/QUOTE]
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