Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How much control do DMs need?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Imaro" data-source="post: 8996731" data-attributes="member: 48965"><p>I can't argue what you think. But if you give me two options and examples supporting both options without explicitely telling me the process is A or B... I think looking at it as a choice (especially sense the general rules support this) is exactly what the options are supposed to be.</p><p></p><p></p><p></p><p>All I can say is that I've run off the cuff games of 5e without all this extraordinarily heavy prep being done... and I'd wager I'm not the only one. SO I guess our experiences differ. Just to be clear... because you need something doesn't mean everyone needs it. As I stated earlier I've never run a pre-made adventure, I usually create my own monsters and homebrew my setting and I doesn't take excessive prep... unless I want to spend alot of time on it. </p><p></p><p>As to the "railroad" comment... plenty of people run sandboxes, hexcrawls and point crawls using 5e that aren't railroads so I'm not sure where this idea is coming from either. Actually I think it touches on something I said before... there is this contingent of non/occasional D&D players who seem to think D&D play is defined by pre-made adventures being run as rigid railroads... when that's not the case. Of course they can continue to believe that and there's nothing I or anyone else can do to dissuade them but I'd suggest if people are saying they run the game differently... perhaps you should believe them. </p><p></p><p></p><p></p><p></p><p>Could GURPS be used to run a dungeon crawl, a homebrewed game and a railroad adventure? If not why? If yes...but how?</p></blockquote><p></p>
[QUOTE="Imaro, post: 8996731, member: 48965"] I can't argue what you think. But if you give me two options and examples supporting both options without explicitely telling me the process is A or B... I think looking at it as a choice (especially sense the general rules support this) is exactly what the options are supposed to be. All I can say is that I've run off the cuff games of 5e without all this extraordinarily heavy prep being done... and I'd wager I'm not the only one. SO I guess our experiences differ. Just to be clear... because you need something doesn't mean everyone needs it. As I stated earlier I've never run a pre-made adventure, I usually create my own monsters and homebrew my setting and I doesn't take excessive prep... unless I want to spend alot of time on it. As to the "railroad" comment... plenty of people run sandboxes, hexcrawls and point crawls using 5e that aren't railroads so I'm not sure where this idea is coming from either. Actually I think it touches on something I said before... there is this contingent of non/occasional D&D players who seem to think D&D play is defined by pre-made adventures being run as rigid railroads... when that's not the case. Of course they can continue to believe that and there's nothing I or anyone else can do to dissuade them but I'd suggest if people are saying they run the game differently... perhaps you should believe them. Could GURPS be used to run a dungeon crawl, a homebrewed game and a railroad adventure? If not why? If yes...but how? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How much control do DMs need?
Top