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General Tabletop Discussion
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How much control do DMs need?
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<blockquote data-quote="Oofta" data-source="post: 8996767" data-attributes="member: 6801845"><p>You specifically may not, it's the impression I get from other posters at times. If it wasn't clear, I was only addressing one specific detail on this thread. The idea that we have to have rules to constrain the DM. I disagree, even if you want a more collaborative campaign than I run all the DM has to discuss it with the group and work out the best way to make that happen. </p><p></p><p>There's going to be limits with the structure of D&D of course based just on the flow of the game, but there's plenty of ways you can make D&D more collaborative if that's what the group wants.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8996767, member: 6801845"] You specifically may not, it's the impression I get from other posters at times. If it wasn't clear, I was only addressing one specific detail on this thread. The idea that we have to have rules to constrain the DM. I disagree, even if you want a more collaborative campaign than I run all the DM has to discuss it with the group and work out the best way to make that happen. There's going to be limits with the structure of D&D of course based just on the flow of the game, but there's plenty of ways you can make D&D more collaborative if that's what the group wants. [/QUOTE]
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How much control do DMs need?
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