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How much control do DMs need?
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<blockquote data-quote="hawkeyefan" data-source="post: 8999091" data-attributes="member: 6785785"><p>Yet you’ve often stated that don’t make decisions on anything other than what your character would do. The common example you offer is that even if that decision means the character removes themselves from play. </p><p></p><p>So if this is your approach to play… to always view things through you character only (and even your views of other players’ characters seem incapable of escaping this)… then when and how are you considering the “big picture”? </p><p></p><p></p><p></p><p>How do you know this if you’ve never done it?</p><p></p><p>Many of us have done it and don’t share your concerns. Why should a neutral third party reading this listen to your opinion over those of us who have actual experience with this? </p><p></p><p></p><p></p><p>And if a book doesn’t contain a map at the start are you somehow unprepared when something new is introduced? </p><p></p><p></p><p>I’m guessing that your entertaining and my interesting are more different than you expect. I have no idea why entertaining characters would “flame out” quickly. </p><p></p><p></p><p></p><p>So then why all the confusion about why this is a preferable thing? </p><p></p><p></p><p></p><p>That’s a weird assumption to make. </p><p></p><p>Would you agree that a person likely cares about the actions of his enemy? Or cares about that enemy’s situation? I’d think the answer is obvious.</p><p></p><p></p><p></p><p>That’s not exactly how I’m using it here, though that can be one example.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8999091, member: 6785785"] Yet you’ve often stated that don’t make decisions on anything other than what your character would do. The common example you offer is that even if that decision means the character removes themselves from play. So if this is your approach to play… to always view things through you character only (and even your views of other players’ characters seem incapable of escaping this)… then when and how are you considering the “big picture”? How do you know this if you’ve never done it? Many of us have done it and don’t share your concerns. Why should a neutral third party reading this listen to your opinion over those of us who have actual experience with this? And if a book doesn’t contain a map at the start are you somehow unprepared when something new is introduced? I’m guessing that your entertaining and my interesting are more different than you expect. I have no idea why entertaining characters would “flame out” quickly. So then why all the confusion about why this is a preferable thing? That’s a weird assumption to make. Would you agree that a person likely cares about the actions of his enemy? Or cares about that enemy’s situation? I’d think the answer is obvious. That’s not exactly how I’m using it here, though that can be one example. [/QUOTE]
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