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How much control do DMs need?
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<blockquote data-quote="Oofta" data-source="post: 9001099" data-attributes="member: 6801845"><p>I <em>really, really</em> wish a compromise was always possible. I mean, after a certain amount of arguing about something, most people will eventually let player who talks over everyone else the loudest win because they just get tired and it's not worth it. If you've never had that guy in your group (and it's almost always a guy) your lucky.</p><p></p><p>This has nothing to do with trust, etc. but I've DMed a lot for public games and we allow just about anyone to sit at the table unless they're outright abusive. Unfortunately being an opinionated A-hole doesn't usually meet the standard of kicking them. Of course I'll listen to people, but in the middle of a game they get a minute or so and then I make a ruling and we move on. If they want, we can discuss further after the game.</p><p></p><p>That, and a lot of times there simply isn't no "right" answer. I don't remember the last time I had to take a hard stance as a DM, it's usually just a "here's how I run it" and we move on because it's something like stealth. Even then it's typically something the person looks up after the call was made and we move on. <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="Oofta, post: 9001099, member: 6801845"] I [I]really, really[/I] wish a compromise was always possible. I mean, after a certain amount of arguing about something, most people will eventually let player who talks over everyone else the loudest win because they just get tired and it's not worth it. If you've never had that guy in your group (and it's almost always a guy) your lucky. This has nothing to do with trust, etc. but I've DMed a lot for public games and we allow just about anyone to sit at the table unless they're outright abusive. Unfortunately being an opinionated A-hole doesn't usually meet the standard of kicking them. Of course I'll listen to people, but in the middle of a game they get a minute or so and then I make a ruling and we move on. If they want, we can discuss further after the game. That, and a lot of times there simply isn't no "right" answer. I don't remember the last time I had to take a hard stance as a DM, it's usually just a "here's how I run it" and we move on because it's something like stealth. Even then it's typically something the person looks up after the call was made and we move on. 🤷♂️ [/QUOTE]
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