Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How much control do DMs need?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 9003757" data-attributes="member: 82106"><p>It is better to speak of how people represent their play, and what they actually do. Maybe you're trying to get at this, but in terms of 'probability' and such, I think the problem there is we don't have that sort of quantification of activities like TTRPG play, and there are considerable issues involved in even attempting to generate such data (IE much of the behavior is subjective, see the MANY recent retractions of papers on animal behavior stemming from such issues).</p><p></p><p>I think we are using the word 'consequence' in very different ways here. Play may well be a thing of great consequence in terms of human society, but its weight in the general course of things in our individual lives, the specific activity of playing a given game, is not something we generally weigh that heavily. Going to work everyday and interacting with my colleagues is heavy stuff, I have to ALWAYS get that right, and if I promise to produce some work, I know there will be consequences if I don't. OTOH I can quite easily take it or leave it when it comes to some rules question in a game I play for entertainment on Sunday Afternoons.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 9003757, member: 82106"] It is better to speak of how people represent their play, and what they actually do. Maybe you're trying to get at this, but in terms of 'probability' and such, I think the problem there is we don't have that sort of quantification of activities like TTRPG play, and there are considerable issues involved in even attempting to generate such data (IE much of the behavior is subjective, see the MANY recent retractions of papers on animal behavior stemming from such issues). I think we are using the word 'consequence' in very different ways here. Play may well be a thing of great consequence in terms of human society, but its weight in the general course of things in our individual lives, the specific activity of playing a given game, is not something we generally weigh that heavily. Going to work everyday and interacting with my colleagues is heavy stuff, I have to ALWAYS get that right, and if I promise to produce some work, I know there will be consequences if I don't. OTOH I can quite easily take it or leave it when it comes to some rules question in a game I play for entertainment on Sunday Afternoons. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How much control do DMs need?
Top