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How much control do DMs need?
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<blockquote data-quote="deleuzian_kernel" data-source="post: 9008742" data-attributes="member: 7036985"><p>This is reasonable to expect! I think what [USER=42582]@pemerton[/USER] is saying is that, to this day, there are no major outstanding rules uncertainties in AW, as any that have arisen before have been ironed out over the years through community discussions and revisions to the rules. Yes, [USER=42582]@pemerton[/USER]?</p><p></p><p>Within a group itself? I'm onboard with you that there are rules uncertainties that naturally emerge during the ongoing play given different interpretations of the rules. The difference with other gaming traditions, though, is that there usually there exists a correct interpretation of the rule that honors the authors intent. If we decide to apply it differently at our table, that's us already hacking the game to suit our needs.</p><p></p><p>*Quick aside to mention that the system we use vs the system as written are two different intersecting circles.</p><p></p><p>[ATTACH=full]283336[/ATTACH]</p><p>[ATTACH=full]283337[/ATTACH]</p><p></p><p></p><p>Oh! I can share something. I'm currently playing in an AW game where I'm one of the players and one of my friends is MCing. I'm also the most experienced person at the table with the game and have a firm grasp on how it really works. This gives me a lot credibility!</p><p>Whenever any rules uncertainties come up (which is normal as most of the other players are still learning the game) I usually let the MC handle it, but on occasion I will speak out if I know of a different interpretation of the rules. I can typically provide supporting arguments/evidence for that different interpretation. The group, generously, always tends to accept my contribution to the discussion as final.</p><p></p><p>AW is silent about who the "keeper of the rules" is, clearly leaving it up to the individual groups of players to decide how to handle it. It's up to all members of the group to accent, case by case, what the correct interpretation is.</p></blockquote><p></p>
[QUOTE="deleuzian_kernel, post: 9008742, member: 7036985"] This is reasonable to expect! I think what [USER=42582]@pemerton[/USER] is saying is that, to this day, there are no major outstanding rules uncertainties in AW, as any that have arisen before have been ironed out over the years through community discussions and revisions to the rules. Yes, [USER=42582]@pemerton[/USER]? Within a group itself? I'm onboard with you that there are rules uncertainties that naturally emerge during the ongoing play given different interpretations of the rules. The difference with other gaming traditions, though, is that there usually there exists a correct interpretation of the rule that honors the authors intent. If we decide to apply it differently at our table, that's us already hacking the game to suit our needs. *Quick aside to mention that the system we use vs the system as written are two different intersecting circles. [ATTACH type="full"]283336[/ATTACH] [ATTACH type="full"]283337[/ATTACH] Oh! I can share something. I'm currently playing in an AW game where I'm one of the players and one of my friends is MCing. I'm also the most experienced person at the table with the game and have a firm grasp on how it really works. This gives me a lot credibility! Whenever any rules uncertainties come up (which is normal as most of the other players are still learning the game) I usually let the MC handle it, but on occasion I will speak out if I know of a different interpretation of the rules. I can typically provide supporting arguments/evidence for that different interpretation. The group, generously, always tends to accept my contribution to the discussion as final. AW is silent about who the "keeper of the rules" is, clearly leaving it up to the individual groups of players to decide how to handle it. It's up to all members of the group to accent, case by case, what the correct interpretation is. [/QUOTE]
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