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General Tabletop Discussion
*Pathfinder & Starfinder
How much CR for only three characters, and is a level 7 equal to two level 5s?
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<blockquote data-quote="pawsplay" data-source="post: 4817908" data-attributes="member: 15538"><p>You can eyeball it by using encounters 1/2 to 1 EL beyond their average level. In this case, as you have surmised, they are roughly equivalent to a group of four level 5 characters, which makes things easier... until the lower level guys catch up.</p><p></p><p>The danger is that relatively large numbers of monsters might be more dangerous than suggested by their EL, while lone opponents or just two opponents might be surprisingly overmatched if the PCs concentrate their firepower. If you have a strong grappler, caster-heavy groups will be outmatched, whereas if you have a gazer/paralyzer, heavy fighters are in trouble. With rogue, fighter, and favored soul, you will want to watch out for tough melee opponents who are immune to crits and have defenses against magic. For instance, if you run a death knight encounter, be conservative, since the Death Knight has a tough DR to beat, can do Con damage to the fighter, can't be sneak attacked, and has SR agains the favored soul's spells. On the other hand, the group should be able to handle many demon and devil encounters fine, since the fighter can attack, the rogue can flank, and the favored soul can heal and use magic supportively or may pepper it with offensive spells.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 4817908, member: 15538"] You can eyeball it by using encounters 1/2 to 1 EL beyond their average level. In this case, as you have surmised, they are roughly equivalent to a group of four level 5 characters, which makes things easier... until the lower level guys catch up. The danger is that relatively large numbers of monsters might be more dangerous than suggested by their EL, while lone opponents or just two opponents might be surprisingly overmatched if the PCs concentrate their firepower. If you have a strong grappler, caster-heavy groups will be outmatched, whereas if you have a gazer/paralyzer, heavy fighters are in trouble. With rogue, fighter, and favored soul, you will want to watch out for tough melee opponents who are immune to crits and have defenses against magic. For instance, if you run a death knight encounter, be conservative, since the Death Knight has a tough DR to beat, can do Con damage to the fighter, can't be sneak attacked, and has SR agains the favored soul's spells. On the other hand, the group should be able to handle many demon and devil encounters fine, since the fighter can attack, the rogue can flank, and the favored soul can heal and use magic supportively or may pepper it with offensive spells. [/QUOTE]
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How much CR for only three characters, and is a level 7 equal to two level 5s?
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