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General Tabletop Discussion
*TTRPGs General
How much detail for published campaign settings?
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<blockquote data-quote="gamerprinter" data-source="post: 5832711" data-attributes="member: 50895"><p>I prefer the bottom up approach myself, though this doesn't have to mean adventures. Rather I enjoy creating detailed specific locations that are easily insertable into any campaign setting, or by gathering up the various individual site designs to build a unified area and expand from there. Because I am a pro cartographer, for me at least, that means starting with maps, creating extensive gazetteer notes of a given location, creating viable NPCs, agendas and relationships with other local NPCs. It is here that the varying cultural elements can be introduced to look at culture as a microcosm.</p><p> </p><p>While the following is just a city map, and no other of the above mentioned ancilliary data - it shows you the level of detail I work into my maps as locations to build that data from. This is a hand-drawn version of the City of Kasai, Empire of Minkai for #6 Jade Regent Adventure Path for Paizo Publishing. I created some of the entries in that publication's gazetteer based on specific locations from the map. Although I didn't create the final version, with the printed adventure in my hands, I can tell that nothing has been altered from my original work. Since this map was part of the gazetteer work for this project, and since I did write some of the entries to the gazetteer, I have name credits as the last listed contributing author for that adventure.</p><p> </p><p>Here's the map linked (too big for an effective thumbnail):</p><p> </p><p>Map of the <strong><a href="http://www.gamer-printshop.com/Paizo/kasai-hand.jpg" target="_blank">City of Kasai</a></strong></p><p> </p><p>Is that detailed enough for you?</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 5832711, member: 50895"] I prefer the bottom up approach myself, though this doesn't have to mean adventures. Rather I enjoy creating detailed specific locations that are easily insertable into any campaign setting, or by gathering up the various individual site designs to build a unified area and expand from there. Because I am a pro cartographer, for me at least, that means starting with maps, creating extensive gazetteer notes of a given location, creating viable NPCs, agendas and relationships with other local NPCs. It is here that the varying cultural elements can be introduced to look at culture as a microcosm. While the following is just a city map, and no other of the above mentioned ancilliary data - it shows you the level of detail I work into my maps as locations to build that data from. This is a hand-drawn version of the City of Kasai, Empire of Minkai for #6 Jade Regent Adventure Path for Paizo Publishing. I created some of the entries in that publication's gazetteer based on specific locations from the map. Although I didn't create the final version, with the printed adventure in my hands, I can tell that nothing has been altered from my original work. Since this map was part of the gazetteer work for this project, and since I did write some of the entries to the gazetteer, I have name credits as the last listed contributing author for that adventure. Here's the map linked (too big for an effective thumbnail): Map of the [B][URL="http://www.gamer-printshop.com/Paizo/kasai-hand.jpg"]City of Kasai[/URL][/B] Is that detailed enough for you? [/QUOTE]
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How much detail for published campaign settings?
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