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How much do characters know about game mechanics?
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<blockquote data-quote="Janx" data-source="post: 4773926" data-attributes="member: 8835"><p>Generally, the people I play with know what is in character to say, and what isn't.</p><p></p><p>Thus, their PCs don't tend to talk about game mechanics or numeric stats.</p><p></p><p>Referring to class names is generally OK, as that's just conversational labels</p><p></p><p>Referring to AC, HP, DC, bonuses and and damage numbers is OOC.</p><p></p><p>A PC might refer to a stat or skill name, but not the bonus or number</p><p></p><p>For combat, phrases like the following would be in character:</p><p>"harder to hit" (referring to AC)</p><p>"does a lot of damage" (referring to weapon damage</p><p>"easier to hit" (referring to bonus on magical weapon)</p><p>"hurt pretty bad" (referring to how many hit points are left)</p><p>"my reflexes saved me" (referring to making a Reflex save)</p><p>"he's stronger than he is smart" (referring to Stength and Intelligence)</p><p></p><p>Since we in the real world don't move in 5' increments, we assume the PCs don't either, nor do they talk about it as if they did</p><p></p><p>Since we in the real world do refer to people by the role they play, such as nerd, programmer, jock, goth-chick, we assume the PCs mean the same when they same wizard, rogue, fighter and druid.</p><p></p><p>People (especially Americans) do tend to rank things (like karate belts and job levels) that justifying talking about spell levels may be in character. It stands to reason that since spells have varying, yet consistent power levels based on the experience of the caster, that they would be classified and assigned "levels".</p><p></p><p>Meaning, it might not be OK to talk about class levels, unless there were a Guild for a class that "identified" and promoted players (even if not enforced by rules).</p><p></p><p>But it might be OK for PCs to refer to spell levels, as organizations have studied and classified them as part of a teaching curriculum.</p><p></p><p>In one campaign, I used my martial arts background (I'm a black belt in Ishen Ryu) to create a dojo for a PC, where each level, he was invited to take a test (trial by non-lethal combat) to rank up. Each class level had a name. By the rules, he was whatever level the XP said he was. But socially, he was treated by the level he'd tested to, and wasn't allowed to wear a higher level belt. I also could have given him an XP penalty if he failed the test, but it never came up. In this case though, I was coming up with a way to refer to monk class level, through the flavor of the campaign. This was kind of like 1E Name-Levels, mixed with level training (though not stopping a PC from levelling).</p></blockquote><p></p>
[QUOTE="Janx, post: 4773926, member: 8835"] Generally, the people I play with know what is in character to say, and what isn't. Thus, their PCs don't tend to talk about game mechanics or numeric stats. Referring to class names is generally OK, as that's just conversational labels Referring to AC, HP, DC, bonuses and and damage numbers is OOC. A PC might refer to a stat or skill name, but not the bonus or number For combat, phrases like the following would be in character: "harder to hit" (referring to AC) "does a lot of damage" (referring to weapon damage "easier to hit" (referring to bonus on magical weapon) "hurt pretty bad" (referring to how many hit points are left) "my reflexes saved me" (referring to making a Reflex save) "he's stronger than he is smart" (referring to Stength and Intelligence) Since we in the real world don't move in 5' increments, we assume the PCs don't either, nor do they talk about it as if they did Since we in the real world do refer to people by the role they play, such as nerd, programmer, jock, goth-chick, we assume the PCs mean the same when they same wizard, rogue, fighter and druid. People (especially Americans) do tend to rank things (like karate belts and job levels) that justifying talking about spell levels may be in character. It stands to reason that since spells have varying, yet consistent power levels based on the experience of the caster, that they would be classified and assigned "levels". Meaning, it might not be OK to talk about class levels, unless there were a Guild for a class that "identified" and promoted players (even if not enforced by rules). But it might be OK for PCs to refer to spell levels, as organizations have studied and classified them as part of a teaching curriculum. In one campaign, I used my martial arts background (I'm a black belt in Ishen Ryu) to create a dojo for a PC, where each level, he was invited to take a test (trial by non-lethal combat) to rank up. Each class level had a name. By the rules, he was whatever level the XP said he was. But socially, he was treated by the level he'd tested to, and wasn't allowed to wear a higher level belt. I also could have given him an XP penalty if he failed the test, but it never came up. In this case though, I was coming up with a way to refer to monk class level, through the flavor of the campaign. This was kind of like 1E Name-Levels, mixed with level training (though not stopping a PC from levelling). [/QUOTE]
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