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How Much Do You Care About Novelty?
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<blockquote data-quote="Ruin Explorer" data-source="post: 9643979" data-attributes="member: 18"><p>Both are 2002. I think Spycraft came out first but I don't think there was a whole lot in it, so both were presumably designed without knowledge of the other (and both had a couple of good ideas the other could have used!).</p><p></p><p>In my personal experience, d20 Modern didn't do anything "cinematic" well at all despite claiming directly to be designed for that, because it had basically no rules concessions at all in that direction (despite there having been extremely well-designed cinematic games like Feng Shui for several years at that point), and instead, like 3.XE, hard-penalized PCs acting like they were in a movie or just didn't let them do it. So <em>James Bond</em>, <em>Mission Impossible</em> (movies), even stuff like <em>Die Hard</em> was not a good fit for d20 Modern.</p><p></p><p>However, d20 Modern did at least do "low-octane", non-cinematic, more "procedural-oriented" TV stuff decently. Like, maybe it couldn't do Mission Impossible (movies), but it could kinda sorta just about handle <em>The Man from UNCLE</em> or most of <em>Burn Notice</em> or similar. Which put it ahead of Spycraft imho which couldn't even do that, and at best, tended to devolve into <em>Archer</em>-esque farce.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9643979, member: 18"] Both are 2002. I think Spycraft came out first but I don't think there was a whole lot in it, so both were presumably designed without knowledge of the other (and both had a couple of good ideas the other could have used!). In my personal experience, d20 Modern didn't do anything "cinematic" well at all despite claiming directly to be designed for that, because it had basically no rules concessions at all in that direction (despite there having been extremely well-designed cinematic games like Feng Shui for several years at that point), and instead, like 3.XE, hard-penalized PCs acting like they were in a movie or just didn't let them do it. So [I]James Bond[/I], [I]Mission Impossible[/I] (movies), even stuff like [I]Die Hard[/I] was not a good fit for d20 Modern. However, d20 Modern did at least do "low-octane", non-cinematic, more "procedural-oriented" TV stuff decently. Like, maybe it couldn't do Mission Impossible (movies), but it could kinda sorta just about handle [I]The Man from UNCLE[/I] or most of [I]Burn Notice[/I] or similar. Which put it ahead of Spycraft imho which couldn't even do that, and at best, tended to devolve into [I]Archer[/I]-esque farce. [/QUOTE]
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