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How much do you care about rule change specifics?
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<blockquote data-quote="Horwath" data-source="post: 9636156" data-attributes="member: 6801299"><p>They "underkilled" it really.</p><p></p><p>changes were, more or less minute.</p><p></p><p>I bought the new PHB because old was falling apart from usage.</p><p>If I can pencil-in or write a few post it stickers in old PHB with new material, then it's not a really a big change except in very few things.</p><p></p><p>they listened to the "keep it compatible to 2014 crowd" little too much, it should have only be theoretical compatible, as in, it has the same math(proficiency, expertise, short, long rests, etc)</p><p></p><p>monks were complete trash in 2014.</p><p>I played 2 of them, and yes Mercy from Tasha's was a hotfix for class, same as Gloomstalker ranger.</p><p>you can have fun with any character, but martials(except paladin and Gloomstalker and Runeknight) were bad, with low utility.</p><p>And Rune knight is not overpowered, but rest of the fighter subclasses are bad, except battlemaster.</p><p></p><p>they should have been battlemsaster maneuvers light that are at-will riders on attacks.</p><p></p><p>that is always the case.</p><p></p><p>that is why they needed to make more changes, so people can see clearly difference between 2014 and '24.</p><p></p><p>same. heh.</p></blockquote><p></p>
[QUOTE="Horwath, post: 9636156, member: 6801299"] They "underkilled" it really. changes were, more or less minute. I bought the new PHB because old was falling apart from usage. If I can pencil-in or write a few post it stickers in old PHB with new material, then it's not a really a big change except in very few things. they listened to the "keep it compatible to 2014 crowd" little too much, it should have only be theoretical compatible, as in, it has the same math(proficiency, expertise, short, long rests, etc) monks were complete trash in 2014. I played 2 of them, and yes Mercy from Tasha's was a hotfix for class, same as Gloomstalker ranger. you can have fun with any character, but martials(except paladin and Gloomstalker and Runeknight) were bad, with low utility. And Rune knight is not overpowered, but rest of the fighter subclasses are bad, except battlemaster. they should have been battlemsaster maneuvers light that are at-will riders on attacks. that is always the case. that is why they needed to make more changes, so people can see clearly difference between 2014 and '24. same. heh. [/QUOTE]
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