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How much do you mix genres in your game?
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<blockquote data-quote="Mallus" data-source="post: 427031" data-attributes="member: 3887"><p><strong>I voted 1 but...</strong></p><p></p><p>... that's not exactly fitting. I always thought of my campaign world as the Earth several million years in future, straight outta Vance or the Book of the New Sun... It has no real steampunk elements but...</p><p></p><p>The Moon called Lune, is blue and white, long since terraformed.</p><p></p><p>Lara, the Goddess of Entropy, lives in a ice palace at the South Pole which sports a massive outdoor sculpture that actually a radio telescope. She's awaiting the death of the universe. Her 12 paladins, the Lancers of Lara, have "lances" that are really portable x-ray lasers.</p><p></p><p>Lara's brother, the God of Motion, Taryndarwe, has, duing the course of his long life, built an intercontinental missile{his "spear" Falling} and a starship {his "spear" Rising}, which he eventually left the world in.</p><p></p><p>Taryndarwe also left the worlds address with several spacefaring races {called collectively the Friends of Taryn} who drop in from time to time at his former stronghold at the South Pole. One of these ship's experienced a mutiny recently, and the ensuing orbital battle left the ship's drive. a caged singularity with the mass a few million Earths, lying at the bottom of the sea, as well a causing a massive tidal wave that flattened a large portion of PC's archipelago home..</p><p></p><p>Dwarves were assumed to be humans that returned after colonizing a higher gravity planet.</p><p></p><p>And while there's no real industry, there's fairly advanced information technology based on illusion and mind magics... Holography, data storage and bulk information processing involving dreams, instanteous communication networks... so it's very futuristic at times, while maintaing an externally low-tech feel...</p></blockquote><p></p>
[QUOTE="Mallus, post: 427031, member: 3887"] [b]I voted 1 but...[/b] ... that's not exactly fitting. I always thought of my campaign world as the Earth several million years in future, straight outta Vance or the Book of the New Sun... It has no real steampunk elements but... The Moon called Lune, is blue and white, long since terraformed. Lara, the Goddess of Entropy, lives in a ice palace at the South Pole which sports a massive outdoor sculpture that actually a radio telescope. She's awaiting the death of the universe. Her 12 paladins, the Lancers of Lara, have "lances" that are really portable x-ray lasers. Lara's brother, the God of Motion, Taryndarwe, has, duing the course of his long life, built an intercontinental missile{his "spear" Falling} and a starship {his "spear" Rising}, which he eventually left the world in. Taryndarwe also left the worlds address with several spacefaring races {called collectively the Friends of Taryn} who drop in from time to time at his former stronghold at the South Pole. One of these ship's experienced a mutiny recently, and the ensuing orbital battle left the ship's drive. a caged singularity with the mass a few million Earths, lying at the bottom of the sea, as well a causing a massive tidal wave that flattened a large portion of PC's archipelago home.. Dwarves were assumed to be humans that returned after colonizing a higher gravity planet. And while there's no real industry, there's fairly advanced information technology based on illusion and mind magics... Holography, data storage and bulk information processing involving dreams, instanteous communication networks... so it's very futuristic at times, while maintaing an externally low-tech feel... [/QUOTE]
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