Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
D&D Older Editions
How much do you mod 3E?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DrSkull" data-source="post: 321547" data-attributes="member: 3718"><p>It depends. I ran a 33-session long campaign in which we stuck as close as possible to the rules as printed (I think we allowed the alt-ranger, disallowed coup-de-grace against someone under a hold person spell, and a few very minor other things).</p><p></p><p>But now I'm doing a Viking-flavored game and in order to capture the flavor, I changed quite a bit:</p><p>1) Eliminated some classes for "native" characters (wizard, cleric, paladin, monk, druid)</p><p>2) Added a few new classes (berserker, rune-smith, rune-master, vola, brewmaster, rune weaver)</p><p>3) added one race (trollson)</p><p>4) Changed NPC average level: most ordinary NPC's are 4th level as a default instead of first, to make warfare and raiding adventures more interesting.</p><p>5) created a new mode of spell casting--rune magic, that doesn't work like standard spells, but more like a scroll or wand.</p><p>6) monkeyed with available weapons and armor</p><p>7) Dropped alignment for all humans, humanoids and demi-humans.</p></blockquote><p></p>
[QUOTE="DrSkull, post: 321547, member: 3718"] It depends. I ran a 33-session long campaign in which we stuck as close as possible to the rules as printed (I think we allowed the alt-ranger, disallowed coup-de-grace against someone under a hold person spell, and a few very minor other things). But now I'm doing a Viking-flavored game and in order to capture the flavor, I changed quite a bit: 1) Eliminated some classes for "native" characters (wizard, cleric, paladin, monk, druid) 2) Added a few new classes (berserker, rune-smith, rune-master, vola, brewmaster, rune weaver) 3) added one race (trollson) 4) Changed NPC average level: most ordinary NPC's are 4th level as a default instead of first, to make warfare and raiding adventures more interesting. 5) created a new mode of spell casting--rune magic, that doesn't work like standard spells, but more like a scroll or wand. 6) monkeyed with available weapons and armor 7) Dropped alignment for all humans, humanoids and demi-humans. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
How much do you mod 3E?
Top