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General Tabletop Discussion
*TTRPGs General
How much do you prepare your adventures, and how good is your "improvisation?"
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<blockquote data-quote="howandwhy99" data-source="post: 3670399" data-attributes="member: 3192"><p>My prep time consists mainly of updating the material I already have on hand based off the actions of the PCs from the previous session. </p><p></p><p>I pretty much update: </p><p>- major consequences and how these affect other NPCs' actions (and their affects on still others).</p><p>- Maps, NPC/monster stats, resource lists, etc.</p><p>- The PCs' stats</p><p>- Altering the potential future timelines to include consequences</p><p>- Creating whatever areas are now in reach that weren't before</p><p></p><p>And for fun, when I have time, I expand the world and make up cool stuff. This includes:</p><p>- Read published adventures or design them, including the maps, people, items, and other stuff in the world. This pretty much means a page or two of edits for a published adventure. A good bit more for a homebrew adventure.</p><p>- Dreaming up cool stuff to stick in the world. Everything from neat magic and magic items to twisted plots and character personalities. Anything you normally think of as cool in RPGs. The good ones tend to scream adventure even without NPC plots and backgrounds.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 3670399, member: 3192"] My prep time consists mainly of updating the material I already have on hand based off the actions of the PCs from the previous session. I pretty much update: - major consequences and how these affect other NPCs' actions (and their affects on still others). - Maps, NPC/monster stats, resource lists, etc. - The PCs' stats - Altering the potential future timelines to include consequences - Creating whatever areas are now in reach that weren't before And for fun, when I have time, I expand the world and make up cool stuff. This includes: - Read published adventures or design them, including the maps, people, items, and other stuff in the world. This pretty much means a page or two of edits for a published adventure. A good bit more for a homebrew adventure. - Dreaming up cool stuff to stick in the world. Everything from neat magic and magic items to twisted plots and character personalities. Anything you normally think of as cool in RPGs. The good ones tend to scream adventure even without NPC plots and backgrounds. [/QUOTE]
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How much do you prepare your adventures, and how good is your "improvisation?"
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