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How much do you value your Con score?
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<blockquote data-quote="Chaosmancer" data-source="post: 6912487" data-attributes="member: 6801228"><p>I agree with your point, but would like to offer a slight twist, because I like playing Devil's Advocate.</p><p></p><p>Racial score improvements.</p><p></p><p>I might be slightly unusual but I do not begin distributing stats until I see what race has been chosen. If we take an arcane trickster and a player who has never played and has no preference on race, we'd naturally suggest a race that either increased dex or int primarily, better if both. </p><p></p><p>15, 14, 13, 12</p><p></p><p>High Elf</p><p>Gnomes</p><p>Human</p><p></p><p>High Elf could give us a 17 Dex, 14 int, 14 con, 12 in something</p><p></p><p>Forest Gnome 16 Dex, 15 Int, 14 con, 12 in something, or 16 Dex, 14 Int, 14 Con, and 13 in something</p><p></p><p>Rock Gnome 15 Dex, 16 Int, 14 Con, 12 in something, or 15 Dex, 14 Int, 14 Con and 13 in something</p><p></p><p>Human 16 Dex, 14 Int, 14 Con, 12 in something</p><p></p><p>That I admit, that leaves low scores for Wisdom and Charisma, which the player may want to focus on, but the idea that we are looking at a static spread isn't quite true, and getting at least a +1 in con is ridiculously easy even if it is you your 4th highest stat. </p><p></p><p>And for Rogues in particular, having a low wisdom and charisma does not neccesarily stop them from being observant or persuasive, because expertise can overcome the mod very easily, leaving them still quite good at those skills.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 6912487, member: 6801228"] I agree with your point, but would like to offer a slight twist, because I like playing Devil's Advocate. Racial score improvements. I might be slightly unusual but I do not begin distributing stats until I see what race has been chosen. If we take an arcane trickster and a player who has never played and has no preference on race, we'd naturally suggest a race that either increased dex or int primarily, better if both. 15, 14, 13, 12 High Elf Gnomes Human High Elf could give us a 17 Dex, 14 int, 14 con, 12 in something Forest Gnome 16 Dex, 15 Int, 14 con, 12 in something, or 16 Dex, 14 Int, 14 Con, and 13 in something Rock Gnome 15 Dex, 16 Int, 14 Con, 12 in something, or 15 Dex, 14 Int, 14 Con and 13 in something Human 16 Dex, 14 Int, 14 Con, 12 in something That I admit, that leaves low scores for Wisdom and Charisma, which the player may want to focus on, but the idea that we are looking at a static spread isn't quite true, and getting at least a +1 in con is ridiculously easy even if it is you your 4th highest stat. And for Rogues in particular, having a low wisdom and charisma does not neccesarily stop them from being observant or persuasive, because expertise can overcome the mod very easily, leaving them still quite good at those skills. [/QUOTE]
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How much do you value your Con score?
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