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How much do your trust the advice of others?
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<blockquote data-quote="The Thrasson" data-source="post: 7371392" data-attributes="member: 6941485"><p>A great topic that has produced terrific ideas so far. As a player, it's more important these days to have as much fun as I can. Being successful in combat is enjoyable, but; I like hamming it up in and out of combat. Rolling a critical without an in game exclamation just isn't what I want these days. It is a ROLE PLAYING game and should be emphasized to newcomers. </p><p></p><p>Unless my character has a low Int., making the wisest choice possible in character creation and development makes a lot of sense. As long as I ham it up.</p><p></p><p>I agree that you have to really love this game to post often. Lurking shows the same love, it's just you're a little bashful. </p><p></p><p>If the group I'm in is adversarial, I'm out. You put to much time and effort into the game to have to deal with that crap. Deal breaker. Dealing with this as a DM is even worse. I'll toss someone if they persist. Everyone in the group needs to have fun. As a DM, I need to adjust to different playing styles. I need to make sure everyone has a role in achieving their goals.</p><p></p><p>Just an idea, have separate subforums for players and DMs.</p></blockquote><p></p>
[QUOTE="The Thrasson, post: 7371392, member: 6941485"] A great topic that has produced terrific ideas so far. As a player, it's more important these days to have as much fun as I can. Being successful in combat is enjoyable, but; I like hamming it up in and out of combat. Rolling a critical without an in game exclamation just isn't what I want these days. It is a ROLE PLAYING game and should be emphasized to newcomers. Unless my character has a low Int., making the wisest choice possible in character creation and development makes a lot of sense. As long as I ham it up. I agree that you have to really love this game to post often. Lurking shows the same love, it's just you're a little bashful. If the group I'm in is adversarial, I'm out. You put to much time and effort into the game to have to deal with that crap. Deal breaker. Dealing with this as a DM is even worse. I'll toss someone if they persist. Everyone in the group needs to have fun. As a DM, I need to adjust to different playing styles. I need to make sure everyone has a role in achieving their goals. Just an idea, have separate subforums for players and DMs. [/QUOTE]
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How much do your trust the advice of others?
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