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General Tabletop Discussion
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How much do your trust the advice of others?
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<blockquote data-quote="5ekyu" data-source="post: 7371975" data-attributes="member: 6919838"><p>I sometimes find charop threads fun, sometimes interesting, sometimrs sad.</p><p></p><p>The key with info defining a position is to always put it in context because the context may be different from your situation and need.</p><p></p><p>Much "white room" number crunching can be terribly flawed if it ignores many common in game setting elements and needs to be viewed as at best a piece of the puzzle.</p><p></p><p>It reminds me sometimes of an MMO thread where a player was baffled cuz he took a "meta build" from an onlibe expert but kept getting killed off even though playing a normally highly survivable class.</p><p></p><p>Key was the meta-build was for optimized group play and assumed but did not state "there is a healer curing me and a tank drawing most fire" while this player was running solo.</p><p></p><p>Context is key.</p><p></p><p>I always try to explain to new players and show in game that "power" is the intersection of capability and need. It does not matter as much that you do 3 extra dpr at 300' than it does that in many other circumstances you have problems because of how much you gave up.</p><p></p><p>Barring the edge cases, one is usually better off looking at the campaign and scenes and challenges for guidance than generic internet analysis because every campaign is very different. </p><p></p><p>So, i guess one of the major factors in how much i "trust" online positions is how much its assumptions (context) line up with the campaign we are in.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7371975, member: 6919838"] I sometimes find charop threads fun, sometimes interesting, sometimrs sad. The key with info defining a position is to always put it in context because the context may be different from your situation and need. Much "white room" number crunching can be terribly flawed if it ignores many common in game setting elements and needs to be viewed as at best a piece of the puzzle. It reminds me sometimes of an MMO thread where a player was baffled cuz he took a "meta build" from an onlibe expert but kept getting killed off even though playing a normally highly survivable class. Key was the meta-build was for optimized group play and assumed but did not state "there is a healer curing me and a tank drawing most fire" while this player was running solo. Context is key. I always try to explain to new players and show in game that "power" is the intersection of capability and need. It does not matter as much that you do 3 extra dpr at 300' than it does that in many other circumstances you have problems because of how much you gave up. Barring the edge cases, one is usually better off looking at the campaign and scenes and challenges for guidance than generic internet analysis because every campaign is very different. So, i guess one of the major factors in how much i "trust" online positions is how much its assumptions (context) line up with the campaign we are in. [/QUOTE]
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