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How much do your trust the advice of others?
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<blockquote data-quote="Oofta" data-source="post: 7372780" data-attributes="member: 6801845"><p>As others have said, the numerical advantage of "optimal" builds gets a little overblown at times. I don't really care if build A does 5.23 points more damage per hit over build B at 20th level since that's a tiny fraction of the PC's adventuring career. If you and your group are having fun with your character, it's the right build.</p><p></p><p>In addition, there are so many different DM and play styles that I don't think there will ever be vanilla "best" builds. Does your DM set up a lot of scenarios set in dark alleys and dimly lit warehouses where the correctly built rogue can regularly hide and get advantage? That's great until you have a wood elf that's optimized for dark canyons and dimly lit forest. That warlock does wonderful things as long as they get enough rests? Fine, until the DM has 7-10 fights with 1-2 short rests. And so on and so forth. Optimized builds are situational.</p><p></p><p>In addition, the skill of the player and the team can make a huge difference as well. Certain people just don't implement optimal tactics. I had a player who always focused on fire based spells, even when the campaign was focused on fighting an ancient red dragon and it's allies. Other people seem to be able to make builds that shouldn't work into characters that are either incredibly effective on their own merit or are amazing support characters. It's not always about who gets the spotlight, sometimes it's about the guy that makes sure the spotlight gets pointed in the right direction.</p><p></p><p>So I don't pay much attention to the optimization threads. Sure, I glance at them now and then because I've had a few players that will abuse the system and try to bend the rules to the breaking point and I want a heads up before they try it so we can work out a compromise that will be fun for everyone. But me? I'm thinking my next character may be a dwarven monk, or a half-orc wizard or ... I don't know. Depends on what fits the story.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7372780, member: 6801845"] As others have said, the numerical advantage of "optimal" builds gets a little overblown at times. I don't really care if build A does 5.23 points more damage per hit over build B at 20th level since that's a tiny fraction of the PC's adventuring career. If you and your group are having fun with your character, it's the right build. In addition, there are so many different DM and play styles that I don't think there will ever be vanilla "best" builds. Does your DM set up a lot of scenarios set in dark alleys and dimly lit warehouses where the correctly built rogue can regularly hide and get advantage? That's great until you have a wood elf that's optimized for dark canyons and dimly lit forest. That warlock does wonderful things as long as they get enough rests? Fine, until the DM has 7-10 fights with 1-2 short rests. And so on and so forth. Optimized builds are situational. In addition, the skill of the player and the team can make a huge difference as well. Certain people just don't implement optimal tactics. I had a player who always focused on fire based spells, even when the campaign was focused on fighting an ancient red dragon and it's allies. Other people seem to be able to make builds that shouldn't work into characters that are either incredibly effective on their own merit or are amazing support characters. It's not always about who gets the spotlight, sometimes it's about the guy that makes sure the spotlight gets pointed in the right direction. So I don't pay much attention to the optimization threads. Sure, I glance at them now and then because I've had a few players that will abuse the system and try to bend the rules to the breaking point and I want a heads up before they try it so we can work out a compromise that will be fun for everyone. But me? I'm thinking my next character may be a dwarven monk, or a half-orc wizard or ... I don't know. Depends on what fits the story. [/QUOTE]
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