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How much does an inn cost to buy?
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<blockquote data-quote="jgbrowning" data-source="post: 1539228" data-attributes="member: 5724"><p>House, 450sq.ft., dirt/wood/thatch, flat 20% carriage, Normal style "appropriate for average craftsmen", = 987gp completed in just over a week.</p><p></p><p></p><p></p><p>House, 1500sq.ft. (1000 on ground, 500 on top story), dirt/wood/thatch, flat 20% carriage, Tasteful style "minimum style of any successful merchant", = 4149 gp completed in just over 5 weeks</p><p></p><p></p><p></p><p>House, 9000sq.ft. (3000 on each of the 3 floors), stone/brick/stone (here it's a bit different, when MMS:WE used wood it means the structure is using mostly wood for the walls, it think they mean to have brick on the outer walls so I'm using brick for the walls instead of wood), flat 20% carraige, luxurious style "expected by the nobility", = 78, 429 gp</p><p></p><p>Completed in 98 weeks. This is a bit off, I'd use something besides the "house" discriptor for a house of this scope. It would probably get done within a year which would be roughly as fast as the typical inn/tavern.</p><p></p><p></p><p></p><p>Shell Keep, 30x30 3 stories all stone, flat 20% carriage, Style is Basic "provides a small manner of comfort within a mostly utilitarian structure", = 35,248 completed in under 5 weeks.</p><p></p><p>We think the building system is very good at generating a respectable figure for structures. It also breaks down structures into several components so GMs have some guidelines to work with when their PC has unusual circumstances. We also explain how spells and items affect the process.</p><p></p><p>The building times were one of the hardest to determine. The tower above is going up faster than it really would while the mansion is going up slower. We went with the expediant "X number of gp per week" to determine the fastest time the structure could be complete without overstaffing, ie. this is what would normally happen if you have a complete crew. The tower is fast because castles cost mucho bucks so their gp per week is high, while the mansion is slow because houses are comparatively cheep so their gp per week is low.</p><p></p><p><a href="http://www.exp.citymax.com/page/page/411181.htm" target="_blank">http://www.exp.citymax.com/page/page/411181.htm</a> has some filled out worksheets. On page 7 is our write up of Harlech castle and page 9 has some notes about the historical construction. I don't think we did too shabby.</p><p></p><p>joe b.</p></blockquote><p></p>
[QUOTE="jgbrowning, post: 1539228, member: 5724"] House, 450sq.ft., dirt/wood/thatch, flat 20% carriage, Normal style "appropriate for average craftsmen", = 987gp completed in just over a week. House, 1500sq.ft. (1000 on ground, 500 on top story), dirt/wood/thatch, flat 20% carriage, Tasteful style "minimum style of any successful merchant", = 4149 gp completed in just over 5 weeks House, 9000sq.ft. (3000 on each of the 3 floors), stone/brick/stone (here it's a bit different, when MMS:WE used wood it means the structure is using mostly wood for the walls, it think they mean to have brick on the outer walls so I'm using brick for the walls instead of wood), flat 20% carraige, luxurious style "expected by the nobility", = 78, 429 gp Completed in 98 weeks. This is a bit off, I'd use something besides the "house" discriptor for a house of this scope. It would probably get done within a year which would be roughly as fast as the typical inn/tavern. Shell Keep, 30x30 3 stories all stone, flat 20% carriage, Style is Basic "provides a small manner of comfort within a mostly utilitarian structure", = 35,248 completed in under 5 weeks. We think the building system is very good at generating a respectable figure for structures. It also breaks down structures into several components so GMs have some guidelines to work with when their PC has unusual circumstances. We also explain how spells and items affect the process. The building times were one of the hardest to determine. The tower above is going up faster than it really would while the mansion is going up slower. We went with the expediant "X number of gp per week" to determine the fastest time the structure could be complete without overstaffing, ie. this is what would normally happen if you have a complete crew. The tower is fast because castles cost mucho bucks so their gp per week is high, while the mansion is slow because houses are comparatively cheep so their gp per week is low. [url]http://www.exp.citymax.com/page/page/411181.htm[/url] has some filled out worksheets. On page 7 is our write up of Harlech castle and page 9 has some notes about the historical construction. I don't think we did too shabby. joe b. [/QUOTE]
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