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How much does an inn cost to buy?
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<blockquote data-quote="S'mon" data-source="post: 1541600" data-attributes="member: 463"><p>Thanks Joe, you've been very patient and have justified your approach in MMS: WE very well. Your approach wasn't what I had expected or wanted when I bought the book - I was expecting something that would support me in creating the feel of a (magic-influenced) Medieval setting, even if that meant deviating from certain d20 assumptions (re Craft skill, cost of buidings, and such). Hence my dissatisfaction with the product. If that's anyone's fault though, it's the fault of the reviewers who didn't make this clear enough while they were giving their ***** ratings.</p><p></p><p>I do think your approach retains the distinct difficulty that your 'mundane' costs are so high, magic approaches like Daern's Instant Fortress appear a reasonable alternative. I don't think that fits w Greyhawk or w many other campaign worlds, inc mine, but might work for areas like Glantri & Alphatia on Mystara, or maybe parts of the Forgotten Realms, a setting which in many ways culturally resembles modern America & Canada more closely than medieval Europe. My own setting is much much closer to a medieval European paradigm - living in Britain I'm surrounded by vestiges of feudalism and the middle ages, so it's much more familiar to me & easier for me, perhaps.</p></blockquote><p></p>
[QUOTE="S'mon, post: 1541600, member: 463"] Thanks Joe, you've been very patient and have justified your approach in MMS: WE very well. Your approach wasn't what I had expected or wanted when I bought the book - I was expecting something that would support me in creating the feel of a (magic-influenced) Medieval setting, even if that meant deviating from certain d20 assumptions (re Craft skill, cost of buidings, and such). Hence my dissatisfaction with the product. If that's anyone's fault though, it's the fault of the reviewers who didn't make this clear enough while they were giving their ***** ratings. I do think your approach retains the distinct difficulty that your 'mundane' costs are so high, magic approaches like Daern's Instant Fortress appear a reasonable alternative. I don't think that fits w Greyhawk or w many other campaign worlds, inc mine, but might work for areas like Glantri & Alphatia on Mystara, or maybe parts of the Forgotten Realms, a setting which in many ways culturally resembles modern America & Canada more closely than medieval Europe. My own setting is much much closer to a medieval European paradigm - living in Britain I'm surrounded by vestiges of feudalism and the middle ages, so it's much more familiar to me & easier for me, perhaps. [/QUOTE]
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