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General Tabletop Discussion
*Dungeons & Dragons
How much does Hasbro / WotC impact your feelings towards D&D?
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<blockquote data-quote="HaroldTheHobbit" data-source="post: 9451909" data-attributes="member: 7031679"><p>I wrote "just naked profit". Of course I want game producers that manage that precious balance between profit, engagement and quality to be successful.</p><p></p><p>And I don't agree about your value for money argument. With 50 years evolution of layout, printing, game theory and experience I darn well hope I get a better game for my buck now. Today rpg's are a broad hobby and industry, back then it was a fringe cellar hobby at best, so of course printed game books were more expensive and primitive. On the other hand, back then we had the whole DYI zine scene, thankfully that came back with OSR.</p><p></p><p>And since many of us here were young in the early eighties, poor in money but rich in time, I can say without a doubt that the amount and quality of fun I got per buck from my Runequest 2e and AD&D books back then was way more value than I get from a 5e glossy tome today, even if the 5e book is prettier and - from some kind of current standard - a more evolved game. But it's also a way more shallow game with the exciting angles filed off, developed to fit a broad commercial mass market to optimize profit. Imho.</p><p></p><p>And FYI, I don't search for what's wrong with WotC products - you make a pretty rude argument for others speaking out about product criticism. I compare WotC stuff with other RPG's that's available - with-the-assistance-of-the whole-Internet - and I personally prefer some of the other products.</p></blockquote><p></p>
[QUOTE="HaroldTheHobbit, post: 9451909, member: 7031679"] I wrote "just naked profit". Of course I want game producers that manage that precious balance between profit, engagement and quality to be successful. And I don't agree about your value for money argument. With 50 years evolution of layout, printing, game theory and experience I darn well hope I get a better game for my buck now. Today rpg's are a broad hobby and industry, back then it was a fringe cellar hobby at best, so of course printed game books were more expensive and primitive. On the other hand, back then we had the whole DYI zine scene, thankfully that came back with OSR. And since many of us here were young in the early eighties, poor in money but rich in time, I can say without a doubt that the amount and quality of fun I got per buck from my Runequest 2e and AD&D books back then was way more value than I get from a 5e glossy tome today, even if the 5e book is prettier and - from some kind of current standard - a more evolved game. But it's also a way more shallow game with the exciting angles filed off, developed to fit a broad commercial mass market to optimize profit. Imho. And FYI, I don't search for what's wrong with WotC products - you make a pretty rude argument for others speaking out about product criticism. I compare WotC stuff with other RPG's that's available - with-the-assistance-of-the whole-Internet - and I personally prefer some of the other products. [/QUOTE]
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How much does Hasbro / WotC impact your feelings towards D&D?
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