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General Tabletop Discussion
*Dungeons & Dragons
How much does Hasbro / WotC impact your feelings towards D&D?
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<blockquote data-quote="Mistwell" data-source="post: 9453768" data-attributes="member: 2525"><p>Those who disagree with me are naive isn't a good argument, nor is it persuasive. It is however insulting to your audience. Which seems unwise if your goal is to change minds.</p><p></p><p></p><p></p><p>No, that is not what it means. I find that to be an absurd claim from that set of facts. They listened on the OGL and revealed a larger faction in WOTC disagreed with that opinion from the beginning and prevailed. The Pinkertons is a vastly overblown story which wasn't about a customer (he didn't buy it from WOTC, which seems lost in the story), monetization isn't hate for a customer particularly when their strategy was to offer MORE THINGS PEOPLE WANT, and the context of AI is to give customers AI tools to use for their games, not using AI to write gaming material or create gaming art for their publications.</p><p></p><p>Some of that I think you probably knew. Which makes your approach at best disingenuous. </p><p></p><p></p><p></p><p>Because it was neither brutal nor contempt, and you're engaging in hyperbole which isn't persuasive since you appear to be just assuming everyone thinks like you on this topic?</p><p></p><p></p><p></p><p>Your first sentence is mutually exclusive with the second. Of course you're badwrongfunning here. And if somehow you honestly don't see it, then now you know from an outside perspective that's absolutely what your position here sounds like.</p><p></p><p></p><p></p><p>They have consulted the audience more and more over the years on what changes to make, the changes are all in line with what the audience wants, often contrary to what they proposed. So you're again substituting your opinion for fact - it's getting better over time, according to their customer base. It's not to your tastes, because it's you who is an outlier.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 9453768, member: 2525"] Those who disagree with me are naive isn't a good argument, nor is it persuasive. It is however insulting to your audience. Which seems unwise if your goal is to change minds. No, that is not what it means. I find that to be an absurd claim from that set of facts. They listened on the OGL and revealed a larger faction in WOTC disagreed with that opinion from the beginning and prevailed. The Pinkertons is a vastly overblown story which wasn't about a customer (he didn't buy it from WOTC, which seems lost in the story), monetization isn't hate for a customer particularly when their strategy was to offer MORE THINGS PEOPLE WANT, and the context of AI is to give customers AI tools to use for their games, not using AI to write gaming material or create gaming art for their publications. Some of that I think you probably knew. Which makes your approach at best disingenuous. Because it was neither brutal nor contempt, and you're engaging in hyperbole which isn't persuasive since you appear to be just assuming everyone thinks like you on this topic? Your first sentence is mutually exclusive with the second. Of course you're badwrongfunning here. And if somehow you honestly don't see it, then now you know from an outside perspective that's absolutely what your position here sounds like. They have consulted the audience more and more over the years on what changes to make, the changes are all in line with what the audience wants, often contrary to what they proposed. So you're again substituting your opinion for fact - it's getting better over time, according to their customer base. It's not to your tastes, because it's you who is an outlier. [/QUOTE]
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How much does Hasbro / WotC impact your feelings towards D&D?
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