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General Tabletop Discussion
*Dungeons & Dragons
How Much Downtime Do You See in Campaigns?
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<blockquote data-quote="S'mon" data-source="post: 7798630" data-attributes="member: 463"><p>I use 1 week long rests so inherently there tends to be some 'downtime'; PCs can do crafting etc during their LR if they wish.</p><p></p><p>I normally speed up high level crafting rates, eg at a wizard tower or temple the wizard/high priest may be able to craft at x10 rate.</p><p></p><p>Of my current campaigns Primeval Thule has gone over a year of game time in 6.5 months of real time, Princes of the Apocalypse has gone 3 months of game time in 8 months of real time. Red Hand of Doom has gone 16 days game time in 1 month of real time. Runelords of the Shattered Star has gone 9 years 3 months game time in 3 years 10 months of real time, but that includes a break of 14 months real time & 5 years 10 months game time, so could be classed as 2 separate campaigns.</p></blockquote><p></p>
[QUOTE="S'mon, post: 7798630, member: 463"] I use 1 week long rests so inherently there tends to be some 'downtime'; PCs can do crafting etc during their LR if they wish. I normally speed up high level crafting rates, eg at a wizard tower or temple the wizard/high priest may be able to craft at x10 rate. Of my current campaigns Primeval Thule has gone over a year of game time in 6.5 months of real time, Princes of the Apocalypse has gone 3 months of game time in 8 months of real time. Red Hand of Doom has gone 16 days game time in 1 month of real time. Runelords of the Shattered Star has gone 9 years 3 months game time in 3 years 10 months of real time, but that includes a break of 14 months real time & 5 years 10 months game time, so could be classed as 2 separate campaigns. [/QUOTE]
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How Much Downtime Do You See in Campaigns?
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