Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How much effect on ECL should Fast Healing have?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Anubis" data-source="post: 408740" data-attributes="member: 2358"><p>Haven't we already gone over this? You CAN'T keep adding gains as you get to higher levels. Extrapolating the SAME number, a Level 115 character will have over 800,000,000 gp in wealth, and as I have already proven, that simply does NOT work no matter how you look at it. Using those numbers, a single Level 115 character could splat most deities and just about anything you could throw at him.</p><p></p><p>The gains after Level 40 must be arithmatic, or the system breaks down almost instantly. Using the PROPER formula, a Level 66 character would only have a little over 22,000,000 wealth. This is how you balance things.</p><p></p><p>The reason it breaks down is because the levels aren't worth as much. If you combine your wealth system with your ECL system, you break the whole thing all over again. For example, the Level 160 character (CR 50) will have a wealth of 3,276,800,000. A Level 191 character (also CR 50) will have a wealth of 6,654,316,805. I'm sorry, but the Level 160 character would have NO CHANCE of winning that battle. No way, no how. (You can't just say "you have no way of getting that item", otherwise wealth becomes worthless. The wealth is wealth, and by the rules, they can spend it as they like, as per the guidelines in the ELH.) By my system, the wealths would be 53,404,840 and 63,687,757, respectively. This balances things out MUCH better, not only by putting the wealths closer together to be reasonable, but also by making getting super-expensive items impossible, as it should be, and without using DM discretion or Rule 0!</p><p></p><p>Like I said, if it ain't an arithmatic progression, it simply WON'T work. Just use this to test it . . . You say a Great Wyrm Primatic Dragon is ECL 100, fine, work with that. Could we agree that a single Level 100 character should have almost no chance against the thing? If so, create two Level 100 characters, one using my wealth calculations, and one using yours. I can GUARANTEE that the one using your proposed wealth tables would splat that Great Wyrm Prismatic Dragon without a problem. Using my wealth system, you'll find that the challenge level is as it should be.</p><p></p><p>Basically, you MUST cut off actually gains after Level 40, otherwise it will eventually break down every time.</p></blockquote><p></p>
[QUOTE="Anubis, post: 408740, member: 2358"] Haven't we already gone over this? You CAN'T keep adding gains as you get to higher levels. Extrapolating the SAME number, a Level 115 character will have over 800,000,000 gp in wealth, and as I have already proven, that simply does NOT work no matter how you look at it. Using those numbers, a single Level 115 character could splat most deities and just about anything you could throw at him. The gains after Level 40 must be arithmatic, or the system breaks down almost instantly. Using the PROPER formula, a Level 66 character would only have a little over 22,000,000 wealth. This is how you balance things. The reason it breaks down is because the levels aren't worth as much. If you combine your wealth system with your ECL system, you break the whole thing all over again. For example, the Level 160 character (CR 50) will have a wealth of 3,276,800,000. A Level 191 character (also CR 50) will have a wealth of 6,654,316,805. I'm sorry, but the Level 160 character would have NO CHANCE of winning that battle. No way, no how. (You can't just say "you have no way of getting that item", otherwise wealth becomes worthless. The wealth is wealth, and by the rules, they can spend it as they like, as per the guidelines in the ELH.) By my system, the wealths would be 53,404,840 and 63,687,757, respectively. This balances things out MUCH better, not only by putting the wealths closer together to be reasonable, but also by making getting super-expensive items impossible, as it should be, and without using DM discretion or Rule 0! Like I said, if it ain't an arithmatic progression, it simply WON'T work. Just use this to test it . . . You say a Great Wyrm Primatic Dragon is ECL 100, fine, work with that. Could we agree that a single Level 100 character should have almost no chance against the thing? If so, create two Level 100 characters, one using my wealth calculations, and one using yours. I can GUARANTEE that the one using your proposed wealth tables would splat that Great Wyrm Prismatic Dragon without a problem. Using my wealth system, you'll find that the challenge level is as it should be. Basically, you MUST cut off actually gains after Level 40, otherwise it will eventually break down every time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How much effect on ECL should Fast Healing have?
Top