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General Tabletop Discussion
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How much effect on ECL should Fast Healing have?
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<blockquote data-quote="Anubis" data-source="post: 411810" data-attributes="member: 2358"><p>Well, I suppose at THAT level it CAN be assumed that EVERYONE has Antimagic Field. Only a fool wouldn't have access at that level.</p><p></p><p></p><p></p><p>No, it's just broken at high levels. Like their ECL/CR system.</p><p></p><p></p><p></p><p>Interesting. I have no place commenting on that having not seem the WP rules.</p><p></p><p></p><p></p><p>Well then how about we use my table for "actual" wealth as in equipment and such, and whatever you come up with, that will be "total" wealth that includes the intangibles?</p><p></p><p>Sound like a plan? Honestly, no one is gonna come up with a better or simpler way to limit items. Limiting the equipment wealth that way automatically limits the items, without resorting to Rule 0.</p><p></p><p>On a side not, I plan on creating new feats that make it easier for extremely high level characters to make Epic items. It'll be the next step up from Efficient Item Creation. It'll be there to explain that uber-powerful items.</p><p></p><p></p><p></p><p>Glad I could be of help. I know I had some ideas nailed down good, but alas, I couldn't get a system to work at all levels.</p><p></p><p></p><p></p><p>Ah, okay. Alrighty then, no harm no foul. Anyway, later!</p></blockquote><p></p>
[QUOTE="Anubis, post: 411810, member: 2358"] Well, I suppose at THAT level it CAN be assumed that EVERYONE has Antimagic Field. Only a fool wouldn't have access at that level. No, it's just broken at high levels. Like their ECL/CR system. Interesting. I have no place commenting on that having not seem the WP rules. Well then how about we use my table for "actual" wealth as in equipment and such, and whatever you come up with, that will be "total" wealth that includes the intangibles? Sound like a plan? Honestly, no one is gonna come up with a better or simpler way to limit items. Limiting the equipment wealth that way automatically limits the items, without resorting to Rule 0. On a side not, I plan on creating new feats that make it easier for extremely high level characters to make Epic items. It'll be the next step up from Efficient Item Creation. It'll be there to explain that uber-powerful items. Glad I could be of help. I know I had some ideas nailed down good, but alas, I couldn't get a system to work at all levels. Ah, okay. Alrighty then, no harm no foul. Anyway, later! [/QUOTE]
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How much effect on ECL should Fast Healing have?
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