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How much evil can a mundane man cause?
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<blockquote data-quote="abri" data-source="post: 2710443" data-attributes="member: 1080"><p>There are lot of real life example of single people that have caused fear in thousands. But I was thinking that in DnD, there would be the potential for the average joe to do even more if he is very smart.</p><p>Einan example is kind of what I was thinking: some example I had was a weaponsmith trying to cause war, providing weapons to the local primitive orcs (or insert local war-like but primitive culture) through an half-orc rogue that has never seen him, he could by indirect means help a young man that has fallen in love with a noble's daughter (having him find money or having bribed servants discuss the daughter's taste or itinary) (yes I know helping lover ain't evil, unless the noble in question can't afford the scandal/need to mary his daughter to another noble to seal a peace...). All little acts/plots that are hard to detect but that taken together over an extended period of time could cause mayhem.</p></blockquote><p></p>
[QUOTE="abri, post: 2710443, member: 1080"] There are lot of real life example of single people that have caused fear in thousands. But I was thinking that in DnD, there would be the potential for the average joe to do even more if he is very smart. Einan example is kind of what I was thinking: some example I had was a weaponsmith trying to cause war, providing weapons to the local primitive orcs (or insert local war-like but primitive culture) through an half-orc rogue that has never seen him, he could by indirect means help a young man that has fallen in love with a noble's daughter (having him find money or having bribed servants discuss the daughter's taste or itinary) (yes I know helping lover ain't evil, unless the noble in question can't afford the scandal/need to mary his daughter to another noble to seal a peace...). All little acts/plots that are hard to detect but that taken together over an extended period of time could cause mayhem. [/QUOTE]
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