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How much evil can a mundane man cause?
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<blockquote data-quote="Stormborn" data-source="post: 2710582" data-attributes="member: 14041"><p>The Barkeep idea is perfect. An ordinary person who is really dedicated to seeing evil for its own sake can do a great deal of damage by spreading lies, or just distorting the truth. They can be the motivation for a great deal of evil, but never draw enough attention to themselves to be noticed by adventurers or other potential agents of good. In game terms such a person would have to be LE or NE to keep from drawing attention to himself.</p><p></p><p>I can picture some little village full of angry rude people. No one is happy and the crime rate is high. Out of this enviroment seem to come several noteworthy villans, a mortician who has turned to necromacny, a particularly violent criminal gang, etc. And no one ever knows its just the local barkeep, or barber, or deputy sheriff who keeps it all going.</p></blockquote><p></p>
[QUOTE="Stormborn, post: 2710582, member: 14041"] The Barkeep idea is perfect. An ordinary person who is really dedicated to seeing evil for its own sake can do a great deal of damage by spreading lies, or just distorting the truth. They can be the motivation for a great deal of evil, but never draw enough attention to themselves to be noticed by adventurers or other potential agents of good. In game terms such a person would have to be LE or NE to keep from drawing attention to himself. I can picture some little village full of angry rude people. No one is happy and the crime rate is high. Out of this enviroment seem to come several noteworthy villans, a mortician who has turned to necromacny, a particularly violent criminal gang, etc. And no one ever knows its just the local barkeep, or barber, or deputy sheriff who keeps it all going. [/QUOTE]
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How much evil can a mundane man cause?
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