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How much for an Inn?
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<blockquote data-quote="Ahrimon" data-source="post: 4882657" data-attributes="member: 12630"><p>"Oh no! We won't get our 1,000g this year if we don't roll well! Oh wait, let's just go adventure and make 1,000,000g over the next year."</p><p></p><p>Honestly I think the plot device idea is the best. Charge the characters a couple grand at most(for heroic level type of inn) and let it run. Or let them role play out the building or getting the materials. Plus in a point of light setting who's going to tell them that they can't set up an inn on the road? Even the lord of Fallcrest's influence doesnt' extend too far beyond the city. And why wouldn't he want them to own it? It keeps a very powerful force with an interest in defending the city.</p><p></p><p>IMO the inn should be a plot launching point and a source of pride and fun. Not a source of book keeping or even frustration as every bad roll affects thier inn.</p></blockquote><p></p>
[QUOTE="Ahrimon, post: 4882657, member: 12630"] "Oh no! We won't get our 1,000g this year if we don't roll well! Oh wait, let's just go adventure and make 1,000,000g over the next year." Honestly I think the plot device idea is the best. Charge the characters a couple grand at most(for heroic level type of inn) and let it run. Or let them role play out the building or getting the materials. Plus in a point of light setting who's going to tell them that they can't set up an inn on the road? Even the lord of Fallcrest's influence doesnt' extend too far beyond the city. And why wouldn't he want them to own it? It keeps a very powerful force with an interest in defending the city. IMO the inn should be a plot launching point and a source of pride and fun. Not a source of book keeping or even frustration as every bad roll affects thier inn. [/QUOTE]
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How much for an Inn?
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