Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
How much healing, how much mitigation for a warlord?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mellored" data-source="post: 6732057" data-attributes="member: 6801209"><p>I'd be fine with a class that didn't have archetypes, and instead you just built your own. Keeping closer to the spirits of 4e.</p><p></p><p></p><p>1: You get X tactical dice at the end of your turn. Dice can be used to boost your own damage, or on a maneuver.</p><p></p><p></p><p>2: Commander's Strike: You use an action and expend your tactical die. Select an ally and a target. If the ally takes an attack action on his turn, he can make a second attack against the target.</p><p></p><p>3: Maneuvers: Select 2 maneuver.</p><p>*Inspiring word: As a bonus action, someone can spend a hit die.</p><p>*Improved Commander' Strike: Spend your die when you use commander's strike to increase the damage.</p><p>*Warning: As a reaction, you can spend your die to boost a creatures AC by the roll.</p><p>*Attack: As a reaction, you can spend your die to boost a creatures to-hit by the roll.</p><p>*Initiative: When you roll initiative, you can roll your die and add it to any creatures result.</p><p>*Bravada: When you use your action to take a maneuver, you may use your bonus action to attack.</p><p></p><p>4: ABI</p><p></p><p>5: Gain a second die.</p><p></p><p>...</p><p></p><p>7: Select 2 maneuver from this list or from the previous list.</p><p>*Double Inspiring Word: You can target 2 creatures with inspiring word.</p><p>*Lead the Assault: When you attack, you can also use commander's strike.</p><p>*Arcane Recovery: An ally can regain spell slots equal to 1/4 your warlord level, but they also gain a level of exhaustion.</p><p>*Inspired Action: You can spend an action, and an ally can use his reaction to spend 4 hit dice but not regain any hit points. Instead they can imminently take an action.</p><p>*Inspired Recovery: When an ally spend a hit die to regain hit points, they gain extra hit points equal to your Cha modifier.</p><p>...</p><p></p><p>11: Gain a third die.</p><p></p><p>(ect...)</p></blockquote><p></p>
[QUOTE="mellored, post: 6732057, member: 6801209"] I'd be fine with a class that didn't have archetypes, and instead you just built your own. Keeping closer to the spirits of 4e. 1: You get X tactical dice at the end of your turn. Dice can be used to boost your own damage, or on a maneuver. 2: Commander's Strike: You use an action and expend your tactical die. Select an ally and a target. If the ally takes an attack action on his turn, he can make a second attack against the target. 3: Maneuvers: Select 2 maneuver. *Inspiring word: As a bonus action, someone can spend a hit die. *Improved Commander' Strike: Spend your die when you use commander's strike to increase the damage. *Warning: As a reaction, you can spend your die to boost a creatures AC by the roll. *Attack: As a reaction, you can spend your die to boost a creatures to-hit by the roll. *Initiative: When you roll initiative, you can roll your die and add it to any creatures result. *Bravada: When you use your action to take a maneuver, you may use your bonus action to attack. 4: ABI 5: Gain a second die. ... 7: Select 2 maneuver from this list or from the previous list. *Double Inspiring Word: You can target 2 creatures with inspiring word. *Lead the Assault: When you attack, you can also use commander's strike. *Arcane Recovery: An ally can regain spell slots equal to 1/4 your warlord level, but they also gain a level of exhaustion. *Inspired Action: You can spend an action, and an ally can use his reaction to spend 4 hit dice but not regain any hit points. Instead they can imminently take an action. *Inspired Recovery: When an ally spend a hit die to regain hit points, they gain extra hit points equal to your Cha modifier. ... 11: Gain a third die. (ect...) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How much healing, how much mitigation for a warlord?
Top