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How Much is That Fighter in the Window?
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<blockquote data-quote="Stalker0" data-source="post: 3875673" data-attributes="member: 5889"><p>I think some "automation" rules for cohorts and companions would be nice. When the druid is throwing spells and getting 3 attacks with the big bear things do start slowing down.</p><p></p><p>Even with automation though, you still have to consider that your adding another body to the group, one that has an AC and hitpoints that has to be tracked. It takes up space on the board if you use a board, it moves around (which has to be considered) etc. While it maybe a simpler character, its still a lot more than no companion.</p><p></p><p>The companion thing is a tough call for me. On the other hand, the idea of druid companions has kind of become a solid archetype. On the other, I've been in "pet" parties and combats really do slow down. No matter how "balanced" a companion might be, there's an inherent imbalance to going twice as often as the rest of your party.</p><p></p><p>Kudos to 4e if it finds a really good way to handle this.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 3875673, member: 5889"] I think some "automation" rules for cohorts and companions would be nice. When the druid is throwing spells and getting 3 attacks with the big bear things do start slowing down. Even with automation though, you still have to consider that your adding another body to the group, one that has an AC and hitpoints that has to be tracked. It takes up space on the board if you use a board, it moves around (which has to be considered) etc. While it maybe a simpler character, its still a lot more than no companion. The companion thing is a tough call for me. On the other hand, the idea of druid companions has kind of become a solid archetype. On the other, I've been in "pet" parties and combats really do slow down. No matter how "balanced" a companion might be, there's an inherent imbalance to going twice as often as the rest of your party. Kudos to 4e if it finds a really good way to handle this. [/QUOTE]
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How Much is That Fighter in the Window?
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