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How much land for new Noble ?
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<blockquote data-quote="kigmatzomat" data-source="post: 2264464" data-attributes="member: 9254"><p>I always assumed that was post-tax as were all gear prices. Except in the most detail-oriented of games, it really doesn't matter if the pretax pay is 1gp/day or 2sp/day as long as you don't apply taxes on top of the PHB's equipment list. </p><p></p><p>I generally don't pull back the curtain on taxation until players are in the position of getting special tax dispensations in lieu of actual cash rewards. Grog the Barbarian really doesn't care or need to know how much of the 2cp a pint of beer costs is taxes. My players "earn" about 100gp/year by not paying entrance fees into the cities in their home realm. They are also building some defensive structures on their lands for "free" because their taxes are reduced by the expense. </p><p></p><p>I'm sure an economist will explain to the effects of an excessive tax base when you factor in the global economy but in an RPG where many countries operate in a partial economic vacuum (imports and exports are a tiny percentage of GDP), I don't think it matters a whole lot.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 2264464, member: 9254"] I always assumed that was post-tax as were all gear prices. Except in the most detail-oriented of games, it really doesn't matter if the pretax pay is 1gp/day or 2sp/day as long as you don't apply taxes on top of the PHB's equipment list. I generally don't pull back the curtain on taxation until players are in the position of getting special tax dispensations in lieu of actual cash rewards. Grog the Barbarian really doesn't care or need to know how much of the 2cp a pint of beer costs is taxes. My players "earn" about 100gp/year by not paying entrance fees into the cities in their home realm. They are also building some defensive structures on their lands for "free" because their taxes are reduced by the expense. I'm sure an economist will explain to the effects of an excessive tax base when you factor in the global economy but in an RPG where many countries operate in a partial economic vacuum (imports and exports are a tiny percentage of GDP), I don't think it matters a whole lot. [/QUOTE]
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