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General Tabletop Discussion
*Dungeons & Dragons
How Much Lore is Enough?
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<blockquote data-quote="Hussar" data-source="post: 6390301" data-attributes="member: 22779"><p>Yeah, pretty much whistling in the dark here. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> To be fair, looking at the previews, it seems that things tend to be different for "social" creatures than "monsters". If you look at the Rust Monster or the Manticore, I would have zero problems with either entry. But, when you start telling me that this race is a slave race to that race, I find that a bit much.</p><p></p><p></p><p></p><p>It's not really an issue with the players. What the issue is, is every single module or supplement that WOTC produces will have to follow this lore. And this is just the tip of the iceberg. You're going to have tons more added on over the years, which will filter through every setting, every module, every thing in the game. Draconic slave kobolds will be the new standard and you can bet dollars to donuts that that little tidbit is going to become the de facto standard for kobolds every time they are presented.</p><p></p><p>Sure, I can ignore it. Yes, I am aware of that. But, when you have this kind of lore added to monsters, its never going away. It's only going to get added to, accrete and become even harder to change in any form down the line. </p><p></p><p>At least, that's my prediction.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6390301, member: 22779"] Yeah, pretty much whistling in the dark here. :D To be fair, looking at the previews, it seems that things tend to be different for "social" creatures than "monsters". If you look at the Rust Monster or the Manticore, I would have zero problems with either entry. But, when you start telling me that this race is a slave race to that race, I find that a bit much. It's not really an issue with the players. What the issue is, is every single module or supplement that WOTC produces will have to follow this lore. And this is just the tip of the iceberg. You're going to have tons more added on over the years, which will filter through every setting, every module, every thing in the game. Draconic slave kobolds will be the new standard and you can bet dollars to donuts that that little tidbit is going to become the de facto standard for kobolds every time they are presented. Sure, I can ignore it. Yes, I am aware of that. But, when you have this kind of lore added to monsters, its never going away. It's only going to get added to, accrete and become even harder to change in any form down the line. At least, that's my prediction. [/QUOTE]
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How Much Lore is Enough?
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