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How much magic do you have in your game?
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<blockquote data-quote="tetrasodium" data-source="post: 8179610" data-attributes="member: 93670"><p>Plus <em>anything</em> item is beyond the math calculations of the system before any changes are made. Feats that improve an attribute by +1 such as the UA ones you pointed at are generally accepted as half feats . It's ok if you don't know what is generally accepted to be the definition of a half feat, but that doesn't change what happens to the math when you limit players to where "<a href="https://www.enworld.org/goto/post?id=8179428" target="_blank">they <em>cannot select a +2 ASI. The can improve their attributes with feats that provide a +1 benefit and since we allow all UA feats, we have quite a few that do that."</em></a>. Given that you also said that your game is at level 15 so players have had at least 3 of your houseruled ASI's you've created a situation where the need for magic items is even greater due to the impact of your houserules on the system's math. of course any magic item will feel magical at that point. Math is not something that is subjective based on opinion. Two of something is greater than 1 of that same thing & that will always be the case with no room for opinion in that simple math, it seems like you are seriously suggesting otherwise or one of your posts is simply in direct contradiction with the other.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8179610, member: 93670"] Plus [I]anything[/I] item is beyond the math calculations of the system before any changes are made. Feats that improve an attribute by +1 such as the UA ones you pointed at are generally accepted as half feats . It's ok if you don't know what is generally accepted to be the definition of a half feat, but that doesn't change what happens to the math when you limit players to where "[URL='https://www.enworld.org/goto/post?id=8179428']they [I]cannot select a +2 ASI. The can improve their attributes with feats that provide a +1 benefit and since we allow all UA feats, we have quite a few that do that."[/I][/URL]. Given that you also said that your game is at level 15 so players have had at least 3 of your houseruled ASI's you've created a situation where the need for magic items is even greater due to the impact of your houserules on the system's math. of course any magic item will feel magical at that point. Math is not something that is subjective based on opinion. Two of something is greater than 1 of that same thing & that will always be the case with no room for opinion in that simple math, it seems like you are seriously suggesting otherwise or one of your posts is simply in direct contradiction with the other. [/QUOTE]
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