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General Tabletop Discussion
*Dungeons & Dragons
How much magic should PCs have
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<blockquote data-quote="Altalazar" data-source="post: 16061" data-attributes="member: 939"><p>It really doesn't matter - it can be campaign specific. The book values are important for determining CRs and for going in WotC published adventures, since they assume the levels of magic and wealth found in the tables.</p><p></p><p>If your campaign has much less magic, then you'll need to raise the CR of many creatures. And perhaps some modules will be too much for you based on the level written for the module. </p><p></p><p>I tend to look more at the items on an individual basis, and even custom make items that don't exactly have an equivalent in the books. So my PCs don't necessarily have many magic items, but if you look at their values, some are quite valuable - not that they'd ever sell them. And except for simple items, magic tends not to be for sale anyway when I DM. That's not to say an item can't be found, but it probably won't be a simple exchange of gold.</p></blockquote><p></p>
[QUOTE="Altalazar, post: 16061, member: 939"] It really doesn't matter - it can be campaign specific. The book values are important for determining CRs and for going in WotC published adventures, since they assume the levels of magic and wealth found in the tables. If your campaign has much less magic, then you'll need to raise the CR of many creatures. And perhaps some modules will be too much for you based on the level written for the module. I tend to look more at the items on an individual basis, and even custom make items that don't exactly have an equivalent in the books. So my PCs don't necessarily have many magic items, but if you look at their values, some are quite valuable - not that they'd ever sell them. And except for simple items, magic tends not to be for sale anyway when I DM. That's not to say an item can't be found, but it probably won't be a simple exchange of gold. [/QUOTE]
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How much magic should PCs have
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