Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How much math should RPGs require?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GMMichael" data-source="post: 9472511" data-attributes="member: 6685730"><p>I've always thought of it as Plusfinder.</p><p></p><p></p><p>Thanks for clarifying your "literally." I will take a little issue with the above point, since I am concerned about people using devices at the gaming table. A calculator, capable of only mathematics (and Tetris), would make me feel better. It's great for a player to be looking at a character sheet on the device, or bringing up inspirational artwork to increase immersion, but the player across the table just sees the swiper as someone on Zuckbook or TikTok.</p><p></p><p></p><p>I can get behind a multi-d6 fireball. Hollywood rightfully treats fireballs as epic events.* They should take a little time but hopefully not effort. I'm not as concerned with the math and helping of the math occurring as the effect that it has on immersion. Yes, it's an RPG and yes, people have varying degrees of afantasia (taking a stab at what a fellow ENWorlder has, not being able to imagine things). But time spent doing math, talking to a fellow player instead of PC, checking rule books for bonuses or rules, etc. is not something that becomes part of the cool story (bro) that you tell people afterward.</p><p></p><p></p><p>Well, in one sense of the word, it is. But why the clarification?</p><p></p><p></p><p>Wisdom here. Although it seems like a digression, a point can be made about minimizing math usage if a game would just not use numbers as an indicator of progress. What if being higher level meant you used your combat roll against a giant instead of against the goblin? Smashing the goblin doesn't require a roll when you're sufficiently advanced. Character advancement can mean taking on greater challenges, not greater math problems.</p></blockquote><p></p>
[QUOTE="GMMichael, post: 9472511, member: 6685730"] I've always thought of it as Plusfinder. Thanks for clarifying your "literally." I will take a little issue with the above point, since I am concerned about people using devices at the gaming table. A calculator, capable of only mathematics (and Tetris), would make me feel better. It's great for a player to be looking at a character sheet on the device, or bringing up inspirational artwork to increase immersion, but the player across the table just sees the swiper as someone on Zuckbook or TikTok. I can get behind a multi-d6 fireball. Hollywood rightfully treats fireballs as epic events.* They should take a little time but hopefully not effort. I'm not as concerned with the math and helping of the math occurring as the effect that it has on immersion. Yes, it's an RPG and yes, people have varying degrees of afantasia (taking a stab at what a fellow ENWorlder has, not being able to imagine things). But time spent doing math, talking to a fellow player instead of PC, checking rule books for bonuses or rules, etc. is not something that becomes part of the cool story (bro) that you tell people afterward. Well, in one sense of the word, it is. But why the clarification? Wisdom here. Although it seems like a digression, a point can be made about minimizing math usage if a game would just not use numbers as an indicator of progress. What if being higher level meant you used your combat roll against a giant instead of against the goblin? Smashing the goblin doesn't require a roll when you're sufficiently advanced. Character advancement can mean taking on greater challenges, not greater math problems. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How much math should RPGs require?
Top