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How much of your character's life do you actually play out in game?
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<blockquote data-quote="Bendris Noulg" data-source="post: 1580963" data-attributes="member: 6398"><p>I'm going to say, for the one PC I've been able to play during the past decade, about 50%. That is, he's a mercenary general with his own army, so he spends a great deal of time managing his forces. This includes moral-boosting, working with his lieutenants, determining logistics, and hob-nobbing with politicians that have learned that, when M'ri is around, dual-wielded maces indeed <em>are</em> mightier than the pen. Very little of this, in the end, actually has much to do with actual adventuring (which, more often than not, is focused on mass conflict scenarios and one-on-one confrontations with enemy generals, plus the occassional assassin, than dungeon-crawls). On the other hand, he has a cohort/lover (NE Gray Elf Witch/Shaman/Mystic Theurge with various BoVD and BoEF goodies, kinda like his own private freak-on-a-leash), and he spends more than a little time with her.</p><p> </p><p>My last character would float between his professional career (read: Mid-Ranking yet popular member of the local Thieves' Guild, loved both for his friendly demeanor and high-profit liberations of wealth), his home life (married, with his father-in-law turning out to be the Captain of the Queen's Guard!), and cover (professional wine-maker, complete with chateau and vineyard). I'd easily call this a 50/30/20 split.</p></blockquote><p></p>
[QUOTE="Bendris Noulg, post: 1580963, member: 6398"] I'm going to say, for the one PC I've been able to play during the past decade, about 50%. That is, he's a mercenary general with his own army, so he spends a great deal of time managing his forces. This includes moral-boosting, working with his lieutenants, determining logistics, and hob-nobbing with politicians that have learned that, when M'ri is around, dual-wielded maces indeed [i]are[/i] mightier than the pen. Very little of this, in the end, actually has much to do with actual adventuring (which, more often than not, is focused on mass conflict scenarios and one-on-one confrontations with enemy generals, plus the occassional assassin, than dungeon-crawls). On the other hand, he has a cohort/lover (NE Gray Elf Witch/Shaman/Mystic Theurge with various BoVD and BoEF goodies, kinda like his own private freak-on-a-leash), and he spends more than a little time with her. My last character would float between his professional career (read: Mid-Ranking yet popular member of the local Thieves' Guild, loved both for his friendly demeanor and high-profit liberations of wealth), his home life (married, with his father-in-law turning out to be the Captain of the Queen's Guard!), and cover (professional wine-maker, complete with chateau and vineyard). I'd easily call this a 50/30/20 split. [/QUOTE]
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