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How much ore can a half elemental mine...
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<blockquote data-quote="Grogtar" data-source="post: 2617723" data-attributes="member: 28076"><p>A few things to keep in mind :</p><p></p><p>1 - Size of the Vein. How deep is it ? How accessable are the deeper deposites ? Its HIGHLY likely that you will need to build shafts and tunnels to access more than just a tiny amount of Mithril. Building a *STABLE* shaft complex can take weeks, and quite a lot of raw materials. Do you have 100 lbs of 4x4's ? </p><p></p><p>2 - Refinement. Just because you found a Mithril vein doesnt mean you have X amouint of Mithril. It will need to be refined and pureified into a workable purity. I find it highly likely that you need a Magical Forge to accomplish this. You'd have to heat the Mithril to a temp where the "Crap" metals melt to the top so you can skim them, while the Mithril still stays at the bottom. This is NOT an easy process and its likely that 20 lbs of ore will yield only 1 pound of pure workable Mithril. </p><p></p><p>3 - Whose ore is it anyway ? Chances are if you just found it walking by someone else has found it and claimed it. How do land rights work in your setting ? Does the local Baron already have a team on its way to excavate it ? Is he going to be upset at your thievery ? </p><p></p><p>4 - Time. Frankly you probably dont have enough of it. 30 days is a tidy amount of time for an adventurer, but its nothing to a horde of level 2 professionals. They will spend a year or two digging the place out, building a mining complex and ferreting out all the ore. Thirty days is nothing.</p><p></p><p>5 - Risk - specifily how much your willing to do. Dig 40 feet into it to follow the mithril and have it collapse on you if your not careful. I cant fathom the dmg from 600 tons of mountianside falling on you. Likely DC 50 or Die. Rock is heavy.</p><p></p><p></p><p>Now dont get me wrong - you have quite a find there. If I were the DM I would probably arbitrarily rule that without digging at unsafe speeds or digging unsafe distances you can get, oh, enough mithril for 1 suit of heavy armor, 2 suits of light or medium armor OR 6 weapons. Plus a random smattering of Gemstones depending on your wealth level. Then you'd have to lug 400+ pounds of unrefined mithril (Also known as ROCKS) - but it would be worth it if the party was willing to put the effort in.</p><p></p><p>If they got it all the way back to town I would rule there was enough Adamantine to made a weapon as well.</p></blockquote><p></p>
[QUOTE="Grogtar, post: 2617723, member: 28076"] A few things to keep in mind : 1 - Size of the Vein. How deep is it ? How accessable are the deeper deposites ? Its HIGHLY likely that you will need to build shafts and tunnels to access more than just a tiny amount of Mithril. Building a *STABLE* shaft complex can take weeks, and quite a lot of raw materials. Do you have 100 lbs of 4x4's ? 2 - Refinement. Just because you found a Mithril vein doesnt mean you have X amouint of Mithril. It will need to be refined and pureified into a workable purity. I find it highly likely that you need a Magical Forge to accomplish this. You'd have to heat the Mithril to a temp where the "Crap" metals melt to the top so you can skim them, while the Mithril still stays at the bottom. This is NOT an easy process and its likely that 20 lbs of ore will yield only 1 pound of pure workable Mithril. 3 - Whose ore is it anyway ? Chances are if you just found it walking by someone else has found it and claimed it. How do land rights work in your setting ? Does the local Baron already have a team on its way to excavate it ? Is he going to be upset at your thievery ? 4 - Time. Frankly you probably dont have enough of it. 30 days is a tidy amount of time for an adventurer, but its nothing to a horde of level 2 professionals. They will spend a year or two digging the place out, building a mining complex and ferreting out all the ore. Thirty days is nothing. 5 - Risk - specifily how much your willing to do. Dig 40 feet into it to follow the mithril and have it collapse on you if your not careful. I cant fathom the dmg from 600 tons of mountianside falling on you. Likely DC 50 or Die. Rock is heavy. Now dont get me wrong - you have quite a find there. If I were the DM I would probably arbitrarily rule that without digging at unsafe speeds or digging unsafe distances you can get, oh, enough mithril for 1 suit of heavy armor, 2 suits of light or medium armor OR 6 weapons. Plus a random smattering of Gemstones depending on your wealth level. Then you'd have to lug 400+ pounds of unrefined mithril (Also known as ROCKS) - but it would be worth it if the party was willing to put the effort in. If they got it all the way back to town I would rule there was enough Adamantine to made a weapon as well. [/QUOTE]
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