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How Much Ore For A Sword?
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<blockquote data-quote="Water Bob" data-source="post: 6065546" data-attributes="member: 92305"><p>Yup. From what I understand, the Conan RPG Barbarian is vastly different from the D&D 3.5E Barbarian Class. I've never read the latter, though.</p><p></p><p></p><p></p><p></p><p></p><p>You gotta remember that there's little healing in Conan. Typically, no spells, no potions, no magic items.</p><p></p><p>But I don't think I agree with that DM's comment, unless he doesn't understand the game. First off, most all of the weapons do more damage than they do in standard D&D. Second, if penetration equals or exceeds DR, the DR is halved. You get to add your STR bonus to your penetration. Thus, a leather jerkin at DR 4 is only DR 2 for most good hits. Even a weapon doing 1d6, there's still room for enough damage there (at 1d6 -2), especially when healing is scarce.</p><p></p><p>And, if you find someone who is wearing armor that you can't penetrate, either because you're weak or because you're using a weapon not made for penetration, you can also use the Finesse attack style. Sure, it's harder to hit, but if you do, you ignore armor all together and do full damage on your foe.</p><p></p><p>From an atmospheric point of view, though, in my game, armor isn't worn all that often. I enforce the rule that mail will cause fatigue if worn more than a day continuously. There's many encounters where the foes aren't wearing armor at all--or just a little armor.</p><p></p><p>It's not like D&D where the fighter is always wearing his plate.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 6065546, member: 92305"] Yup. From what I understand, the Conan RPG Barbarian is vastly different from the D&D 3.5E Barbarian Class. I've never read the latter, though. You gotta remember that there's little healing in Conan. Typically, no spells, no potions, no magic items. But I don't think I agree with that DM's comment, unless he doesn't understand the game. First off, most all of the weapons do more damage than they do in standard D&D. Second, if penetration equals or exceeds DR, the DR is halved. You get to add your STR bonus to your penetration. Thus, a leather jerkin at DR 4 is only DR 2 for most good hits. Even a weapon doing 1d6, there's still room for enough damage there (at 1d6 -2), especially when healing is scarce. And, if you find someone who is wearing armor that you can't penetrate, either because you're weak or because you're using a weapon not made for penetration, you can also use the Finesse attack style. Sure, it's harder to hit, but if you do, you ignore armor all together and do full damage on your foe. From an atmospheric point of view, though, in my game, armor isn't worn all that often. I enforce the rule that mail will cause fatigue if worn more than a day continuously. There's many encounters where the foes aren't wearing armor at all--or just a little armor. It's not like D&D where the fighter is always wearing his plate. [/QUOTE]
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How Much Ore For A Sword?
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