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General Tabletop Discussion
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How much range is enough?
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<blockquote data-quote="5ekyu" data-source="post: 7294372" data-attributes="member: 6919838"><p>Right there with Stalker0 and Nevvur. Range breaks pretty much matter mostly in relation to movement and "short range". Beyond 90 ft is rarely a significance. </p><p></p><p>One filter for this is how many can,operate at a given range. A party likely holds off until all or most of their crew has an effective actiin so as to maximize concentration of fire. So even with a very long range character able to setup his long range shot its not often they will choose to let them initiate combat at that range.</p><p></p><p>Sent from my VS995 using <a href="http://r.tapatalk.com/byo?rid=93205" target="_blank">EN World mobile app</a></p></blockquote><p></p>
[QUOTE="5ekyu, post: 7294372, member: 6919838"] Right there with Stalker0 and Nevvur. Range breaks pretty much matter mostly in relation to movement and "short range". Beyond 90 ft is rarely a significance. One filter for this is how many can,operate at a given range. A party likely holds off until all or most of their crew has an effective actiin so as to maximize concentration of fire. So even with a very long range character able to setup his long range shot its not often they will choose to let them initiate combat at that range. Sent from my VS995 using [URL=http://r.tapatalk.com/byo?rid=93205]EN World mobile app[/URL] [/QUOTE]
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How much range is enough?
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