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How much should 5e aim at balance?
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<blockquote data-quote="TwinBahamut" data-source="post: 5983949" data-attributes="member: 32536"><p>Then why don't you let the game be balanced for people who want that kind of balance, and gleefully houserule in your imbalance?</p><p></p><p>Wait, you actually think it's okay to want to dictate how other people play their game even for a product you don't purchase yourself? Seriously?</p><p></p><p>Anyways, a lack of balance, pretty much by defintion, means that the game has <em>less</em> depth. A poorly balanced game has no depth. There are the good options, that everyone who knows anything about the system should take, and the bad options that no one should take. Imbalance removes all real complexity, variety, and skill from the game. If you want RPGs to have depth, then balance is absolutely critical.</p><p></p><p>Who said I disliked D&D? This is silly. I mean, for one thing, as some of you are so quick to point out you can still manage to have fun with an imbalanced game. It's <em>harder</em>, but not impossible (playing Tome of Battle characters and Warlocks in 3E helps a lot). Also, 4E is fun, totally an edition of D&D, is certainly balanced, and was explicitly omitted from my comments.</p><p></p><p>Unless I missed a memo that mentioned how ENWorld was formally transformed into a forum for core-only 3E fans with no 4E discussion allowed, then I think I'm fine here. It's not like I read or post in anything but the 5E forum here, anyways...</p></blockquote><p></p>
[QUOTE="TwinBahamut, post: 5983949, member: 32536"] Then why don't you let the game be balanced for people who want that kind of balance, and gleefully houserule in your imbalance? Wait, you actually think it's okay to want to dictate how other people play their game even for a product you don't purchase yourself? Seriously? Anyways, a lack of balance, pretty much by defintion, means that the game has [i]less[/i] depth. A poorly balanced game has no depth. There are the good options, that everyone who knows anything about the system should take, and the bad options that no one should take. Imbalance removes all real complexity, variety, and skill from the game. If you want RPGs to have depth, then balance is absolutely critical. Who said I disliked D&D? This is silly. I mean, for one thing, as some of you are so quick to point out you can still manage to have fun with an imbalanced game. It's [i]harder[/i], but not impossible (playing Tome of Battle characters and Warlocks in 3E helps a lot). Also, 4E is fun, totally an edition of D&D, is certainly balanced, and was explicitly omitted from my comments. Unless I missed a memo that mentioned how ENWorld was formally transformed into a forum for core-only 3E fans with no 4E discussion allowed, then I think I'm fine here. It's not like I read or post in anything but the 5E forum here, anyways... [/QUOTE]
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How much should 5e aim at balance?
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