Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
How much should 5e aim at balance?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Neonchameleon" data-source="post: 5986857" data-attributes="member: 87792"><p>Oh, anyone who says there's no system mastery in 4e is talking out of their hats. The only way to avoid system mastery playing a part is no options at all. The big problem with 3.0 and system mastery is that 3.0 was intentionally designed to reward system mastery and feats were put in that weren't very good and were intended to look good, like Toughness. And the difference between high and low is just too great.</p><p></p><p>That's not what's happening here. In this case Rain of Blows is a perfectly decent encounter power even without the kicker of an extra attack. It's not great but isn't a wasted choice under most circumstances. But the 4e reward for system mastery isn't "avoid trap choices and be able to overshadow other people". It's "Be able to create viable and interesting characters that don't fit the superficial restrictions". For instance a high dex shortsword or rapier based fighter. Doesn't seem like the 4e fighter should - but add a power or two like RoB in and it works well. Or the lazy warlord (who yells at people and never makes an attack roll), or scrappy bard (who uses a mix of psychically insulting damage and powers like blunder that get passed off as coincidences).</p><p> </p><p>Of course there is charge-cheese in 4e. And if anyone shows up with more than one of Horned Helm, Vanguard Weapon, or Surprising Charge at my table I'm going to DM-veto. I'm also going to frown at psionics and hybrids.</p><p> </p><p></p><p> </p><p>Oh, I absolutely agree that high pushes are useful, and use them myself. As a PC I also firmly believe the best place for monsters is inside their own pit traps. And if you want to put the build in the 4e forum I'd be happy to help</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5986857, member: 87792"] Oh, anyone who says there's no system mastery in 4e is talking out of their hats. The only way to avoid system mastery playing a part is no options at all. The big problem with 3.0 and system mastery is that 3.0 was intentionally designed to reward system mastery and feats were put in that weren't very good and were intended to look good, like Toughness. And the difference between high and low is just too great. That's not what's happening here. In this case Rain of Blows is a perfectly decent encounter power even without the kicker of an extra attack. It's not great but isn't a wasted choice under most circumstances. But the 4e reward for system mastery isn't "avoid trap choices and be able to overshadow other people". It's "Be able to create viable and interesting characters that don't fit the superficial restrictions". For instance a high dex shortsword or rapier based fighter. Doesn't seem like the 4e fighter should - but add a power or two like RoB in and it works well. Or the lazy warlord (who yells at people and never makes an attack roll), or scrappy bard (who uses a mix of psychically insulting damage and powers like blunder that get passed off as coincidences). Of course there is charge-cheese in 4e. And if anyone shows up with more than one of Horned Helm, Vanguard Weapon, or Surprising Charge at my table I'm going to DM-veto. I'm also going to frown at psionics and hybrids. Oh, I absolutely agree that high pushes are useful, and use them myself. As a PC I also firmly believe the best place for monsters is inside their own pit traps. And if you want to put the build in the 4e forum I'd be happy to help [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How much should 5e aim at balance?
Top