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How much should 5e aim at balance?
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<blockquote data-quote="GreyICE" data-source="post: 6010216" data-attributes="member: 6684526"><p>Well of course you can come up with 5 scenarios that a Druid and a Fighter can both do well solo. I mean one could just be 'two goblins.' Scenario over. The point isn't your design skills, I'm not testing that (in fact my suggestion is that we both cooperatively design them). </p><p></p><p>But lets make it interesting. Lets push what they're both capable of. CR 11? Sounds good to me. CR system ain't without its flaws, but surely we can avoid them. Lets pick 5 CR 11 encounters. </p><p></p><p>1) 1 Cloud Giant</p><p></p><p>Everyone loves giants. Should be interesting.</p><p></p><p>2) 1 Clay Golem, 1 Stone Giant. </p><p>Okay, CR 10 and 8, but hey, they mix well thematically, and Golems are supposed to be beasts for casters to handle.</p><p></p><p>3) 4 Huge Monstrous Scorpians. </p><p>Little bit of a swarm going. Should change things up. </p><p></p><p>4) A Salamander Noble. Should be a good fight.</p><p></p><p>5) A retriever demon. </p><p>Hey, we shouldn't get through this without at least one evil entity. </p><p></p><p></p><p>See, the point isn't whether you can design encounters that both characters can handle (that is, frankly, trivial). It's what the limits are. What do you have to do to create a challenge with tension, something the party isn't sure they can survive, something where they are fighting for their very lives?</p><p></p><p>See, the stuff above? The Fighter, if he wins all five, is going to come out bleeding and battered from each encounter, having barely lived through it, probably with nasty status effects, certainly much worse for wear. </p><p></p><p>The Druid? Well, chances are he'll survive all 5 quite handily.</p></blockquote><p></p>
[QUOTE="GreyICE, post: 6010216, member: 6684526"] Well of course you can come up with 5 scenarios that a Druid and a Fighter can both do well solo. I mean one could just be 'two goblins.' Scenario over. The point isn't your design skills, I'm not testing that (in fact my suggestion is that we both cooperatively design them). But lets make it interesting. Lets push what they're both capable of. CR 11? Sounds good to me. CR system ain't without its flaws, but surely we can avoid them. Lets pick 5 CR 11 encounters. 1) 1 Cloud Giant Everyone loves giants. Should be interesting. 2) 1 Clay Golem, 1 Stone Giant. Okay, CR 10 and 8, but hey, they mix well thematically, and Golems are supposed to be beasts for casters to handle. 3) 4 Huge Monstrous Scorpians. Little bit of a swarm going. Should change things up. 4) A Salamander Noble. Should be a good fight. 5) A retriever demon. Hey, we shouldn't get through this without at least one evil entity. See, the point isn't whether you can design encounters that both characters can handle (that is, frankly, trivial). It's what the limits are. What do you have to do to create a challenge with tension, something the party isn't sure they can survive, something where they are fighting for their very lives? See, the stuff above? The Fighter, if he wins all five, is going to come out bleeding and battered from each encounter, having barely lived through it, probably with nasty status effects, certainly much worse for wear. The Druid? Well, chances are he'll survive all 5 quite handily. [/QUOTE]
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