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How much should 5e aim at balance?
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<blockquote data-quote="Neonchameleon" data-source="post: 6015726" data-attributes="member: 87792"><p>The only one of the big three I find obviously broken is the Druid. Mostly because the Polymorph rules are horribly broken. And because they have a companion that's worth about half a fighter on its own.</p><p></p><p>The Cleric breaks only if you try (or use those idiotic Metamagic Item Rods that should never have been written, and certainly not put into 3.5 or PF core). And the ways to intentionally break a cleric are mostly obvious things that shouldn't be done - see Persistent Spell.</p><p></p><p>The wizard on the other hand requires a perceptual shift to break before the early teens. "The key to strategy is not defeating the enemy but rendering them irrelevant". If the wizard player likes elegance and outthinking the enemy, the wizard is broken. If they want to go straight forward on a Big Fantasy Quest then they are fine.</p><p></p><p></p><p></p><p>1: A lot don't play Pathfinder. Or, like me, find that they'd be unable to play a wizard or Summoner in Pathfinder. (Seriously. I looked at a concept for a Summoner and ended up with something that could out-scout the rogue, probably out-fight the fighter, and out-utility cast the sorceror).</p><p></p><p>2: They do find it in PF organised play. They think it <em>should</em> be that way.</p><p></p><p>3: It tends to show up past level 6.</p><p></p><p></p><p></p><p>I also think it would be very informative. To demonstrate to you what a caster in skilled hands can do. And as for healbot, that isn't a criticism of 3e. 3e <em>ended</em> the healbot by providing the Wand of CLW.</p><p></p><p></p><p></p><p>Interesting. In my opinion, you have the balance almost precisely backwards. Best two balanced games are 4e and oD&D. Followed by 1e with weapon specialisation from UA. (And ignoring the monk). 2e was the delightful edition that gave us The Complete Book of Elves, and Skills and Powers (most. unbalanced. book. ever). It seriously boosted the wizard with specialisation and giving it the best options from the wizard and illusionist classes. And the rogue, already the weakest class, fell much further behind.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6015726, member: 87792"] The only one of the big three I find obviously broken is the Druid. Mostly because the Polymorph rules are horribly broken. And because they have a companion that's worth about half a fighter on its own. The Cleric breaks only if you try (or use those idiotic Metamagic Item Rods that should never have been written, and certainly not put into 3.5 or PF core). And the ways to intentionally break a cleric are mostly obvious things that shouldn't be done - see Persistent Spell. The wizard on the other hand requires a perceptual shift to break before the early teens. "The key to strategy is not defeating the enemy but rendering them irrelevant". If the wizard player likes elegance and outthinking the enemy, the wizard is broken. If they want to go straight forward on a Big Fantasy Quest then they are fine. 1: A lot don't play Pathfinder. Or, like me, find that they'd be unable to play a wizard or Summoner in Pathfinder. (Seriously. I looked at a concept for a Summoner and ended up with something that could out-scout the rogue, probably out-fight the fighter, and out-utility cast the sorceror). 2: They do find it in PF organised play. They think it [I]should[/I] be that way. 3: It tends to show up past level 6. I also think it would be very informative. To demonstrate to you what a caster in skilled hands can do. And as for healbot, that isn't a criticism of 3e. 3e [I]ended[/I] the healbot by providing the Wand of CLW. Interesting. In my opinion, you have the balance almost precisely backwards. Best two balanced games are 4e and oD&D. Followed by 1e with weapon specialisation from UA. (And ignoring the monk). 2e was the delightful edition that gave us The Complete Book of Elves, and Skills and Powers (most. unbalanced. book. ever). It seriously boosted the wizard with specialisation and giving it the best options from the wizard and illusionist classes. And the rogue, already the weakest class, fell much further behind. [/QUOTE]
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